[Bf-education] college level curriculum

Jorge Otero jorgeotero at gmail.com
Sat Sep 19 18:08:15 CEST 2009


I used to teach a course for graphic students and we focused on modeling,
materials and render of products
for printed ads.

Jorge

On Sat, Sep 19, 2009 at 10:51 AM, John Nyquist <john.nyquist at gmail.com>wrote:

> Either format (or both) would be good. Focusing on illustration sounds
> like a good idea, there is soooo much in Blender before you even get
> to animation.
>
> Regards,
> John
>
>
> On Fri, Sep 18, 2009 at 11:06 PM, Nicholas Jainschigg <njainsch at risd.edu>
> wrote:
> > Hi--
> > I'm teaching a class called 3D for Illustration at The Rhode Island
> School
> > of Design. I've been teaching the class for about eight years. I started
> > with Cinema 4D, but for the last three years, I've been using Blender and
> > ZBrush. I got tired of students asking me about cracked software, and I
> was
> > finding that I was using Blender more and more in my personal artistic
> > exploration and in some professional jobs. As far as I know, it was the
> > first class revolving around FOSS at RISD, although there are now classes
> > involving Processing, as well.
> >
> > The class doesn't explicitly go into animation, though, just modeling,
> > texturing, and rendering. Special emphasis is placed on Blender as a
> > creative tool, rather than as a means to reproduce stuff that's already
> out
> > there, whether the real world or the latest high-rez game.
> >
> > I'm happy to post the relatively rough course description I've written up
> > for my students--it's week-by-week for a twelve week semester, but it's
> > fairly bare-bones, and I constantly tweak stuff based on whether the
> > students are "getting it" or not, so it's really more of a road map than
> a
> > detailed travelogue.
> > If there's interest, should I just send it out as plaintext or post it as
> a
> > PDF?
> > Best,
> > Nick J.
> >
> >
> > On Sat, Aug 15, 2009 at 2:52 PM, John R. Nyquist <john at nyquist.net>
> wrote:
> >>
> >> I've been toying with the idea of proposing a Blender class for one of
> >> the local colleges. Do any of you have curriculum for college that
> >> you'd share (or know of them). I've never taught a college class, I've
> >> always done instructor-led or video training (which I think has
> >> different needs than college courses). It'd be nice If I could do it
> >> in the Spring.
> >>
> >> Regards,
> >> John
> >>
> >> --
> >> =======================
> >>  John R. Nyquist
> >>  Nyquist Art + Logic
> >>  http://nyquist.net/
> >>  http://bitsofblender.com/
> >> =======================
> >> _______________________________________________
> >> Bf-education mailing list
> >> Bf-education at blender.org
> >> http://lists.blender.org/mailman/listinfo/bf-education
> >
> >
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> >
> >
>
>
>
> --
> =======================
>  John R. Nyquist
>  Nyquist Art + Logic
>  http://nyquist.net/
>  http://bitsofblender.com/
> =======================
> _______________________________________________
> Bf-education mailing list
> Bf-education at blender.org
> http://lists.blender.org/mailman/listinfo/bf-education
>
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