[Bf-education] New course theory added

hector hector at surteratec.com
Sun Nov 5 16:03:56 CET 2006


jason schluter wrote:
> -----------------------------------
> BF-E NEWS
> -----------------------------------
>
> Welcome Blender Educators.
>
> Two Meeting have passed
> and the Wiki Meeting
> and people are just getting over
> the Blender Conference.
>
>
> Their are no New Members listed on the
> Wiki this week.
>
> If you are new, please add yourself to the
> members list.
>
> If you are also actively educating,
> please add yourself to the Active Members
> list, along with your Project.
>
> And let up know here on the list too.
>
>
> -------------------------------------------
> Project Status
> -------------------------------------------
>
> This is a call to all Blender Educators
> A weekly status report.
>
> Please update us on your projects.
>
> I (Jasonlan) am pleased to announce
> www.blender3dtutorials.com <http://www.blender3dtutorials.com> 
> tutorials search.
>
> Blendernation picked up the event two days
> ago and I've had 2400 visitors since.
>
>
> That's It for the News.
>
> Thankyou,
>
> Jason Schluter
> Jasonlan
>
> ------------------------------------------------------------------------
>
> _______________________________________________
> Bf-education mailing list
> Bf-education at blender.org
> http://projects.blender.org/mailman/listinfo/bf-education
>   
Hi all,

i have uploaded the theory for the basic course that we use over here, 
please take a look at it and use it if you find it useful.
It is divided in two sections, the first one about general 3D knowledge 
like superficial characteristics and compression. The second one is 
focused on the tools as such, pointing out what is each part of the 
blender at a basic level.


Here is the list of contents:


INTRODUCTION TO 3D
Modeling
Superficial Characteristics
Texturized
Lighting
Animation
Rendering
Output formats and Compression
Postproduction
Overturned
3D HISTORY
The 50’s and 60’s:
The 70´s:
INTRODUCTION TO 3D EDITOR
What is Blender?
Blender History
Requisites, obteaining and installation
Similar conventions to the Blender official guide:
Ambience of work (What is there is?)
Windows
Sections and Panels
Toolbox
Scenarios
Navigating in 3D space
Viewer Direction
Angles of View
Displace and approach / move away the viewer:
Camera Projections:
Drawing Modes:
The 3D Pointer
Layers System
Basic Functions
Load and Save Files
User Preferences
View & Controls
Edit methods
Language & Fonts
Themes
Autosave
System&OpenGL
File paths
Modeling
Objects
Select, scalar, rotate and move
Duplicate
Relate
Meshes
Curves
Bezier Curves
Text
Rendering
Materials and Textures
Materials
Textures
Lighting
Focus
Light
Sun
Animation
Keys
NLA Editor
IPO Curves Editor




Hope u can find it useful, cheers,


HHec.




More information about the Bf-education mailing list