<html><body>Many thanks to Noel and all other for your creativity!<div>I am carefully watching English version of doc, especially users manual (section modelling) and after changes I translated it into Czech.</div><div><br></div><div>Mirek Kucera (Quark66)<br><p>---------- Původní zpráva ----------<br>Od: bf-docboard-request@blender.org<br>Datum: 21. 8. 2013<br>Předmět: Bf-docboard Digest, Vol 102, Issue 2</p><br><blockquote>Send Bf-docboard mailing list submissions to<br>        bf-docboard@blender.org<br><br>To subscribe or unsubscribe via the World Wide Web, visit<br>        http://lists.blender.org/mailman/listinfo/bf-docboard<br>or, via email, send a message with subject or body 'help' to<br>        bf-docboard-request@blender.org<br><br>You can reach the person managing the list at<br>        bf-docboard-owner@blender.org<br><br>When replying, please edit your Subject line so it is more specific<br>than "Re: Contents of Bf-docboard digest..."<br><p>---------- Původní zpráva ----------<br>Od: Francesco Siddi <francesco.siddi@gmail.com><br>Datum: 21. 8. 2013<br>Předmět: Re: [Bf-docboard] Intro, and apology</p>Welcome Noel,<br>thanks for your message! Any effort to improve and update the<br>documentation is highly appreciated.<br><br>Francesco<br><br>On 16 August 2013 23:56, Noel Stoutenburg <brasshat@core.com> wrote:<br>> Friends,<br>><br>> I am Noel Stoutenburg, a user who is somewhere between a 1 year user of<br>> Blender 6 times over, and a 6-year Blender user. I am mainly interested<br>> in mesh modeling, and that is where I've devoted most of my personal<br>> efforts, principally in making user content for the Railroad simulator<br>> software, by th the Australian firm, N3V, under the brand of "Trainz".<br>><br>> Now the apology: having a certain, very modest capability of editing<br>> different WIKI's, I took irt upon myself, without necessarily following<br>> the recommended practices to make some small enhancements to the Blender<br>> documentation. When I identified significant holes in parts of two<br>> pages,<br>> <http://wiki.blender.org/index.php/Doc:2.6/Manual/3D_interaction/Navigating/3D_View_Options>,<br>> and<br>> <http://wiki.blender.org/index.php/Doc:2.6/Manual/Modeling/Meshes/Editing/Edges>,<br>> I took it upon myself to make an effort to close these holes.<br>><br>> In the case of the 3D_View_Options page cited, I made two additions. The<br>> first was to clarify that the "size" parameter of a background image is<br>> a scalar value, and to specify in the documentation how it is applied to<br>> the dimensions of an image. The second was to add a (partial) list of<br>> supported file formats in which a background image should be found. In<br>> the latter case, i don't know that this list is exhaustive, but I tested<br>> the formats I listed.<br>><br>> In the case of the "Meshes/Editing/Edges" page, I noticed a deficiency<br>> that there was no documentation as to how one would unmark an edge which<br>> had been formerly marked as a crease for the purposes of the subdivision<br>> surface modifier, and when I learned the information, I provided that<br>> for the benefit of the greater community.<br>><br>> I'll try to adhere more closely to the Standard procedures and customs<br>> in the future.<br>><br>> ns<br>> _______________________________________________<br>> Bf-docboard mailing list<br>> Bf-docboard@blender.org<br>> http://lists.blender.org/mailman/listinfo/bf-docboard</blockquote></div></body></html>