<div dir="ltr"><div><div><div><div>I have added a note to the following pages in the Game Engine section:<br><a href="http://wiki.blender.org/index.php/Doc:2.6/Manual/Game_Engine/Logic/Sensors/Collision">Game_Engine/Logic/Sensors/Collision</a><br>
<a href="http://wiki.blender.org/index.php/Doc:2.6/Manual/Game_Engine/Logic/Sensors/Near">Game_Engine/Logic/Sensors/Near</a><br><a href="http://wiki.blender.org/index.php/Doc:2.6/Manual/Game_Engine/Logic/Sensors/Radar">Game_Engine/Logic/Sensors/Radar</a><br>
<a href="http://wiki.blender.org/index.php/Doc:2.6/Manual/Game_Engine/Logic/Sensors/Touch">Game_Engine/Logic/Sensors/Touch</a><br><br></div>And added a section regarding sensors to the Soft Body page:<br><a href="http://wiki.blender.org/index.php/Doc:2.6/Manual/Game_Engine/Physics/Object/Soft_Body">Game_Engine/Physics/Object/Soft_Body</a><br>
<br></div>To reflect this bug report:<br><a href="https://projects.blender.org/tracker/index.php?func=detail&amp;aid=26391&amp;group_id=9&amp;atid=306">[#26391] Collision sensor fails to get triggered when colliding a Softbody in GameEngine</a><br>
<br></div>I have also made a note in the Bullet Physics Python API page:<br><a href="http://wiki.blender.org/index.php/Doc:2.6/Manual/Game_Engine/Python_API/Bullet_physics">Game_Engine/Python_API/Bullet_physics</a><br><br>
</div>To reflect this bug report:<br><a href="https://projects.blender.org/tracker/index.php?func=detail&amp;aid=29792&amp;group_id=9&amp;atid=306">[#29792] bge.constraints 6DoF parameters (stiffness,damping,angle limit) has no/strange influence</a><br>
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