<font color="#999999"><br><br>On Thursday, December 20, 2012, Knapp </font><font color="#999999"> wrote:<br></font><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><font color="#999999">On Thu, Dec 20, 2012 at 8:43 PM, Nkansah Rexford<br>
<<a href="javascript:;" onclick="_e(event, 'cvml', 'nkansahrexford@gmail.com')">nkansahrexford@gmail.com</a>> wrote:<br>
> Hmmmm....<br>
><br>
> Well, I've been using Blender over a year now. I'm good in modeling (using<br>
> references - not an artist naturally), texturing, physics simulations,<br>
> rigging, animation, compositing (still studying the theories) and other<br>
> general blender use.<br>
><br>
> I'm not good in Blender Game Engine and Scripting (i'm not the coding type,<br>
> though I can read python codes and tweak them a bit).<br>
><br>
> I've been working on Blender Academy for some few months now with the aim of<br>
> helping train persons here in Ghana in Blender.<br>
><br>
> Availability? At least I can spend 3 hours daily on Blender though I'm a<br>
> website developer + the coordinator for an upcoming wikimedia chapter in<br>
> ghana.<br>
><br>
> I've worked on some few stuffs on my youtube channel and have much of my<br>
> portfolio on +Blender Academy<br>
><br>
> I'm still learning more and my greatest challenge now is that, I'm not able<br>
> to use Blender Cycles simply because both my laptop and desktop hasn't got<br>
> nVidia GPU's. That's my greatest setback in Blender and I just don't know<br>
> when that is gonna be resolved. Until then (if in 20 years time), i'm still<br>
> gonna stuck with Blender Render.<br>
<br>
Blender Render will teach you more that cycles ever could about light.<br>
To master it you need to really understand light. Andrew has a lot of<br>
good non-Academy tuts that show this. Also don't forget the other<br>
render engines out there! Really in the end it is all about waiting.<br>
You can render anything, if you are willing to wait and don't over<br>
look the online render tools.<br>
<br>
Also computers are 2 times better every 14 months. You might be low on<br>
the tech curve but you will still get better stuff at your level every<br>
14 months! Plus don't be afraid to sell you work out of country. If<br>
you are good enough you can work freelance for people in first world<br>
countries and get really good pay checks for you.<br></font><br></blockquote><div><br></div><div>Well said. However, I guess I'm not perfect, neither am I too dumb too in Blender. But i think the competition out there in the outside world is <i>very fierce </i>to the extent that I'll have to sharpen my skills very well, and acquire the necessary resources such as good pc with relatively good performance to get into the real world. </div>
<div><br></div><div>I love Andrew's tutorials. He's perfect, perhaps because he's been blendering over 8 years now. I won't spend 8 years to reach his level though, but i've got a long way to go.</div>
<div><br></div><div>:)</div><div><br></div><div>thanks</div><div>rexford </div><br><br>-- <br>+<a href="https://plus.google.com/b/103109918657638322478/103109918657638322478/posts" target="_blank">Blender Academy</a><br>