[Bf-docboard] Page Update (Doc:2.6/Manual/Introduction/Installing Blender/Linux)
Tibor Futo
tiborfuto at gmail.com
Tue Dec 18 21:53:15 CET 2012
Fade, I am programmer and research engineer(of 20+ years), and yet it
took me quite a while to find the relevant information.
Let´s make installing as easy as possible, so even kids can have an up
and running system in no time.
˝Installation˝ sections usually include OS/WM specific stuff, and
omitting them is an error. I missed the info, dug it up and put it
there, so next time I just consult the documentation.
If this is such a big deal, a new page should be created for distro
specific data.
However, Alt-Click is something I want right away. I hate the default
3 button mode, I do not even know how can people use that, very
awkward and stressing middle finger may cause various problems later.
The first thing I do is turntable after install, and many people uses
3 button emulation.
I suggest keeping that comment there.
T.
On 12/19/12, Fade <fade_docboard_blender at ymail.com> wrote:
> I don't think we should be adding distro specific instructions to the
> wiki (it's a Blender manual after all). This will just lead to a chronic
> maintenance hassle given the number of distros, window managers and
> customization possibilities. e.g. I'm on arch with fluxbox as my WM, so
> Ubuntu and gnome instructions are irrelevant to me, just as they would
> be for any Ubuntu user who had installed XFCE, openbox etc.
>
> I think it's best to simply make a note of the potential for the
> ALT+mouse click conflict and indicate that users may either want to
> change their distro/window manager settings (in which case they should
> consult that documentation) or alter the Blender key setting. I'd
> rewrite this as something like:
>
> **
> Many Linux distributions default to Alt+LMB for moving windows which can
> cause input conflicts since Blender uses Alt+Click for many operations.
> The simplest way to avoid this is to change the key setting for your
> window manager. Please consult your window manager's documentation for
> instructions.
>
> Alternately, you could change the Blender key setting by editing the
> relevant Input settings from the User Preferences window. Note that
> there are several settings that need to be changed so the recommended
> method is to change the key settings for your window manager.
> ***
>
> Cheers
> Fade
>
>
> On 18/12/12 20:39, Tibor Futo wrote:
>> I am new to this list. Is there a way to survey users' configuration?
>>
>> No clue about Nvidia drivers in Ubuntu...
>>
>> Probably you should add your fix to the documentation, making as
>> generic as possible, for KDE.
>>
>> T.
>>
>>
>> On Tue, Dec 18, 2012 at 11:33 AM, Knapp <magick.crow at gmail.com
>> <mailto:magick.crow at gmail.com>> wrote:
>>
>> On Tue, Dec 18, 2012 at 11:19 AM, Tibor Futo <tiborfuto at gmail.com
>> <mailto:tiborfuto at gmail.com>> wrote:
>> > Blender uses the Alt button for three button mouse emulation. I
>> suggest not
>> > changing the default keybinding for Blender's Alt-Click behavior
>> for three
>> > button mouse emulation. Linux's screen grabbing for Alt-Click is
>> pretty
>> > stupid But, what developers could do is: not propagating the
>> Alt-Click to
>> > the OS. That way Alt-Click would work in Blender, but no OS setting
>> > modification would be neccessary.
>> >
>> > My guess is that most Blender users are using Ubuntu for the
>> latest video
>> > drivers, and most people use a Gnome derivative as a desktop. So
>> I do not
>> > really get your KDE comment :-).
>> >
>> > T.
>>
>> I know a LOT of KDE users. I would think Ubuntu is bigger but there
>> are plenty of KDE users.
>> My kde Sabayon is using Nvidia 310.19
>> Is Ubuntu more up to date?
>>
>> My fix for kde is EASY just change the KDE system key to the meta
>> key.
>> --
>> Douglas E Knapp
>>
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