[Bf-docboard] release 2.41 in a week

Jean Montambeault iaminnocent at videotron.ca
Mon Jan 9 10:30:48 CET 2006


----- Original Message ----- 
From: "Tom M" <letterrip at gmail.com>
To: "Blender Documentation Project" <bf-docboard at projects.blender.org>
Sent: Monday, January 09, 2006 2:03 AM
Subject: Re: [Bf-docboard] release 2.41 in a week


> undo (instead of the 'remove doubles)
>
> *Sorry, I can't figure that one out : what's undo and remove double have
to
> do together, unless there was a mistake done somehow, like extruding
> deselecting the vertices and then having to remove the overlapping
vertices
> ?

"In the tutorial - if you extruded and press esc - the text recommends
to 'remove doubles' to get rid of the extruded vertices.  At the time
it was written - (prior to 2.31) I don't think we had an undo."

    Mesh undo in 2.30 and global undo in 2.35.
    Yes I came across that part late yesterday (I live in Montreal).
    I like the remove double method because it is a positive action, one way
to make sure, one that produce a visible feedback, the dialog pop-up. Undo,
applied in this case doesn't.
    Undo is already introduced in note box that I re-structured and
re-phrased to make it clearer. Won't this be enough ? We know how much
remove double is useful : should we mis an opportunity of introducing it ?

Jean



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