[Bf-docboard] Linux/Windows installation content
Alex Heizer
bf-docboard@blender.org
Sun, 05 Jan 2003 22:30:52 -0600
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Cool work!
On Linux, you can also open Nautilus or Konquerer and navigate to the
blender folder and double-click the "blenderpublisher" icon, for those
of us as lazy as I am. :)
Alex
Karsten Dambekalns wrote:
>Hi!
>
>While digging around in the CVS tree, I came across the installation
>chapter. Although I volunteered to write Linux source installation
>instructions, I had a start with binary installation for Windows and
>Linux.
>
>I shamelessly "borrowed" from the Max OC X section, and did this real
>quick - so bare with me. There sure are kmore things to add, especially
>when it comes to adding menu entries for KDE or GNOME, etc.
>
>Anyway, it's a start.
>
>Regards,
>Karsten
>
>
>------------------------------------------------------------------------
>
> <chapter id='chapter_installation'><title>Installation</title>
> <section>
> <title>Downloading and installing the binary distribution</title>
>
> <!-- OSX installation -->
> <section id='installation_osx'>
> <title>OSX</title>
>
> <section>
> <title>Quick Install</title>
> <para>Download the file "blender-publisher-2.25-mac-osx-10.1.zip" from the
> downloads section of the Blender Website. Extract it by double-clicking the
> file, if it does not automatically extract as it downloads. Open the folder
> "blender-publisher-2.25-mac-osx-10.1" and double-click the "blenderpublisher"
> icon to start it. Drag the "blenderpublisher" icon to the Dock to make an
> alias there.</para>
> </section>
>
> <section>
> <title>In-depth Instructions</title>
> <para>Blender Publisher is available from the Blender Web site
> (<ulink url='http://www.blender.org/'>http://www.blender.org/</ulink>) in source form, and as a binary for Mac OSX.
> Unless you have problems running the binary, you will not need to download
> and compile the sources. From the downloads page, choose the
> "NaN Blender Publisher 2.25" link. Next, select the "Blender executables"
> link. You will not need a Publisher Key file for OS X.</para>
>
> <para>Download the file "blender-publisher-2.25-mac-osx-10.1.zip" from
> the downloads section of the Blender Website. If you use Internet Explorer,
> the file will download and be automatically extracted with Stuffit(R)
> (<ulink url='http://www.stuffit.com/'>http://www.stuffit.com/</ulink>) to a folder on your Desktop named
> "blender-publisher-2.25-mac-osx-10.1". If you use Netscape, you will be
> prompted to choose whether to download the file or have it automatically
> extracted with Stuffit(R). If you choose to have Stuffit(R) extract it,
> it will be extracted to a folder on your Desktop named
> "blender-publisher-2.25-mac-osx-10.1". If you choose to download it,
> select a location and click "Save". Then navigate to the location you
> saved the file in and double-click it to have Stuffit(R) open it in that
> location. It will extract the files to a folder named
> "blender-publisher-2.25-mac-osx-10.1".</para>
>
> <para>Open the "blender-publisher-2.25-mac-osx-10.1" folder, and
> double-click the "blenderpublisher" icon to run Blender. You can also
> open your hard drive (the Macintosh HD icon on your Desktop), and open
> your Applications, then drag the "blenderpublisher" icon from the original
> folder to the Applications folder. If you wish to leave the original
> "blenderpublisher" file and make a copy in the Applications folder, hold
> the option key while dragging. If you wish to make an alias to the
> original "blenderpublisher" program, hold both the option and command
> keys while dragging the icon.</para>
>
> <para>You can also place the binary, a copy of the binary or an alias
> to the binary on your Desktop instead of the Applications folder, or
> put an alias on your Dock simply by dragging the program icon down to
> the Dock.</para>
> </section>
> </section>
>
> <!-- Windows installation -->
> <section id='installation_windows'>
> <title>Windows</title>
>
> <section>
> <title>Quick Install</title>
>
> <para>Download the file "blender-publisher-2.25-windows.exe" from the
> downloads section of the Blender Website. Start the installation by
> double-clicking the file. This presents you with some questions,
> for which the defaults should be ok. After setup is complete, you
> can start Blender right away, or use the entry in the Start menu.</para>
> </section>
>
> <section>
> <title>In-depth Instructions</title>
> <para>Blender Publisher is available from the Blender Web site
> (<ulink url='http://www.blender.org/'>http://www.blender.org/</ulink>) in source
> form, and as a binary for Microsoft Windows.
> Unless you have problems running the binary, you will not need to download
> and compile the sources. From the downloads page, choose the
> "NaN Blender Publisher 2.25" link. Next, select the "Blender executables"
> link. You will not need a Publisher Key.</para>
>
> <para>Download the file "blender-publisher-2.25-windows.exe" from
> the downloads section of the Blender Website. Choose to download it (if prompted),
> select a location and click "Save". Then navigate to the location you
> saved the file in and double-click it to start the installation.</para>
>
> <para>After accepting the license, select a place to install the files
> to (the default should do well), and click "Next" to install Blender.
> Afterwards you will be asked whether you want to start Blender immediately.
> Blender is now installed and can be started by means of the Start menu (an entry
> named "Blender Publisher" has been created by the setup routine) or by
> double-clicking a Blender file (*.blend).</para>
> </section>
> </section>
>
> <!-- Linux installation -->
> <section id='installation_linux'>
> <title>Linux</title>
>
> <section>
> <title>Quick Install</title>
>
> <para>Download the file "blender-publisher-2.25-linux-glibc2.1.2.tar.gz" from the
> downloads section of the Blender Website. Unpack the archive to a location of
> your choice. This will create a directory named
> "blender-publisher-2.25-linux-glibc2.1.2-i386",
> in which you will find the "blenderpublisher" and "blenderplayer" executables.
> To start blender just open a shell and execute "blenderpublisher", when running
> X.</para>
> </section>
>
> <section>
> <title>In-depth Instructions</title>
> <para>Blender Publisher is available from the Blender Web site
> (<ulink url='http://www.blender.org/'>http://www.blender.org/</ulink>) in source
> form, and as a binary for Linux.
> Unless you have problems running the binary, you will not need to download
> and compile the sources. From the downloads page, choose the
> "NaN Blender Publisher 2.25" link. Next, select the "Blender executables"
> link.</para>
>
> <para>Download the file "blender-publisher-2.25-linux-glibc2.1.2.tar.gz" from
> the downloads section of the Blender Website. Choose to download it (if prompted),
> select a location and click "Save". Then navigate to the location you wish
> blender to install to (e.g. /usr/local/) and unpack the archive (with
> "tar xzf /path/to/blender-publisher-2.25-linux-glibc2.1.2.tar.gz").
> If you like, you can rename the resulting directory from
> "blender-publisher-2.25-linux-glibc2.1.2-i386" to something shorter, e.g. just
> "blender".</para>
>
> <para>Blender is now installed and can be started on the command line
> by entering "/path/to/blenderpublisher" followed by pressing the enter key.</para>
> </section>
> </section>
>
> <section><title>(others)</title><para>(to be written)</para></section>
> </section>
>
> <section>
> <title>Building Blender from the sources</title>
> <section><title>Introduction</title><para>(to be written)</para></section>
> <section><title>Windows</title><para>(to be written)</para></section>
> <section><title>Linux</title><para>(to be written)</para></section>
> <section><title>(others)</title><para>(to be written)</para></section>
> </section>
> </chapter>
>
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Cool work!<br>
<br>
On Linux, you can also open Nautilus or Konquerer and navigate to the blender
folder and double-click the "blenderpublisher" icon, for those of us as lazy
as I am. :)<br>
<br>
Alex<br>
<br>
<br>
<br>
Karsten Dambekalns wrote:<br>
<blockquote type="cite" cite="mid:20030105151004.GA9869@www">
<pre wrap="">Hi!<br><br>While digging around in the CVS tree, I came across the installation<br>chapter. Although I volunteered to write Linux source installation<br>instructions, I had a start with binary installation for Windows and<br>Linux.<br><br>I shamelessly "borrowed" from the Max OC X section, and did this real<br>quick - so bare with me. There sure are kmore things to add, especially<br>when it comes to adding menu entries for KDE or GNOME, etc.<br><br>Anyway, it's a start.<br><br>Regards,<br>Karsten<br></pre>
<pre wrap=""><br><hr width="90%" size="4"><br> <chapter id='chapter_installation'><title>Installation</title><br> <section><br> <title>Downloading and installing the binary distribution</title><br><br> <!-- OSX installation --><br> <section id='installation_osx'><br> <title>OSX</title><br> <br> <section><br> <title>Quick Install</title><br> <para>Download the file "blender-publisher-2.25-mac-osx-10.1.zip" from the <br> downloads section of the Blender Website. Extract it by double-clicking the <br> file, if it does not automatically extract as it downloads. Open the folder <br> "blender-publisher-2.25-mac-osx-10.1" and double-click the "blenderpublisher" <br> icon to start it. Drag the "blenderpublisher" icon to the Dock to make an <br> alias there.</para><br> </section><br> <br> <section><br> <title>In-depth Ins
tructions</title><br> <para>Blender Publisher is available from the Blender Web site <br> (<ulink url='<a class="moz-txt-link-freetext" href="http://www.blender.org/">http://www.blender.org/</a>'><a class="moz-txt-link-freetext" href="http://www.blender.org/">http://www.blender.org/</a></ulink>) in source form, and as a binary for Mac OSX. <br> Unless you have problems running the binary, you will not need to download <br> and compile the sources. From the downloads page, choose the <br> "NaN Blender Publisher 2.25" link. Next, select the "Blender executables" <br> link. You will not need a Publisher Key file for OS X.</para><br> <br> <para>Download the file "blender-publisher-2.25-mac-osx-10.1.zip" from <br> the downloads section of the Blender Website. If you use Internet Explorer, <br> the file will download and be automatically extracted with Stuffit(R) <br> (<ulink url='<a class="moz-txt-lin
k-freetext" href="http://www.stuffit.com/">http://www.stuffit.com/</a>'><a class="moz-txt-link-freetext" href="http://www.stuffit.com/">http://www.stuffit.com/</a></ulink>) to a folder on your Desktop named <br> "blender-publisher-2.25-mac-osx-10.1". If you use Netscape, you will be <br> prompted to choose whether to download the file or have it automatically <br> extracted with Stuffit(R). If you choose to have Stuffit(R) extract it, <br> it will be extracted to a folder on your Desktop named <br> "blender-publisher-2.25-mac-osx-10.1". If you choose to download it, <br> select a location and click "Save". Then navigate to the location you <br> saved the file in and double-click it to have Stuffit(R) open it in that <br> location. It will extract the files to a folder named <br> "blender-publisher-2.25-mac-osx-10.1".</para><br> <br> <para>Open the "blender-publisher-2.25-mac-osx-10.1" folder, and <br> double-c
lick the "blenderpublisher" icon to run Blender. You can also <br> open your hard drive (the Macintosh HD icon on your Desktop), and open <br> your Applications, then drag the "blenderpublisher" icon from the original <br> folder to the Applications folder. If you wish to leave the original <br> "blenderpublisher" file and make a copy in the Applications folder, hold <br> the option key while dragging. If you wish to make an alias to the <br> original "blenderpublisher" program, hold both the option and command <br> keys while dragging the icon.</para><br> <br> <para>You can also place the binary, a copy of the binary or an alias <br> to the binary on your Desktop instead of the Applications folder, or <br> put an alias on your Dock simply by dragging the program icon down to <br> the Dock.</para><br> </section><br> </section> <br><br> <!-- Windows installation --><br> <section id='
installation_windows'><br> <title>Windows</title><br> <br> <section><br> <title>Quick Install</title><br><br> <para>Download the file "blender-publisher-2.25-windows.exe" from the <br> downloads section of the Blender Website. Start the installation by<br> double-clicking the file. This presents you with some questions,<br> for which the defaults should be ok. After setup is complete, you<br> can start Blender right away, or use the entry in the Start menu.</para><br> </section><br> <br> <section><br> <title>In-depth Instructions</title><br> <para>Blender Publisher is available from the Blender Web site <br> (<ulink url='<a class="moz-txt-link-freetext" href="http://www.blender.org/">http://www.blender.org/</a>'><a class="moz-txt-link-freetext" href="http://www.blender.org/">http://www.blender.org/</a></ulink>) in source<br> form, and
as a binary for Microsoft Windows. <br> Unless you have problems running the binary, you will not need to download <br> and compile the sources. From the downloads page, choose the <br> "NaN Blender Publisher 2.25" link. Next, select the "Blender executables" <br> link. You will not need a Publisher Key.</para><br> <br> <para>Download the file "blender-publisher-2.25-windows.exe" from <br> the downloads section of the Blender Website. Choose to download it (if prompted), <br> select a location and click "Save". Then navigate to the location you <br> saved the file in and double-click it to start the installation.</para><br> <br> <para>After accepting the license, select a place to install the files<br> to (the default should do well), and click "Next" to install Blender.<br> Afterwards you will be asked whether you want to start Blender immediately.<br> Blender is now installed and can be started by
means of the Start menu (an entry<br> named "Blender Publisher" has been created by the setup routine) or by<br> double-clicking a Blender file (*.blend).</para><br> </section><br> </section> <br><br> <!-- Linux installation --><br> <section id='installation_linux'><br> <title>Linux</title><br> <br> <section><br> <title>Quick Install</title><br><br> <para>Download the file "blender-publisher-2.25-linux-glibc2.1.2.tar.gz" from the <br> downloads section of the Blender Website. Unpack the archive to a location of<br> your choice. This will create a directory named<br> "blender-publisher-2.25-linux-glibc2.1.2-i386",<br> in which you will find the "blenderpublisher" and "blenderplayer" executables.<br> To start blender just open a shell and execute "blenderpublisher", when running<br> X.</para><br> </section><br> <br> <section><br>
<title>In-depth Instructions</title><br> <para>Blender Publisher is available from the Blender Web site <br> (<ulink url='<a class="moz-txt-link-freetext" href="http://www.blender.org/">http://www.blender.org/</a>'><a class="moz-txt-link-freetext" href="http://www.blender.org/">http://www.blender.org/</a></ulink>) in source<br> form, and as a binary for Linux. <br> Unless you have problems running the binary, you will not need to download <br> and compile the sources. From the downloads page, choose the <br> "NaN Blender Publisher 2.25" link. Next, select the "Blender executables" <br> link.</para><br> <br> <para>Download the file "blender-publisher-2.25-linux-glibc2.1.2.tar.gz" from <br> the downloads section of the Blender Website. Choose to download it (if prompted), <br> select a location and click "Save". Then navigate to the location you wish<br> blender to install to (e.g. /usr
/local/) and unpack the archive (with<br> "tar xzf /path/to/blender-publisher-2.25-linux-glibc2.1.2.tar.gz").<br> If you like, you can rename the resulting directory from<br> "blender-publisher-2.25-linux-glibc2.1.2-i386" to something shorter, e.g. just<br> "blender".</para><br> <br> <para>Blender is now installed and can be started on the command line<br> by entering "/path/to/blenderpublisher" followed by pressing the enter key.</para><br> </section><br> </section> <br><br> <section><title>(others)</title><para>(to be written)</para></section><br> </section><br><br> <section><br> <title>Building Blender from the sources</title><br> <section><title>Introduction</title><para>(to be written)</para></section> <br> <section><title>Windows</title><para>(to be written)</para></sect
ion><br> <section><title>Linux</title><para>(to be written)</para></section><br> <section><title>(others)</title><para>(to be written)</para></section><br> </section><br> </chapter><br></pre>
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