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<p>Hi Brecht,</p>
<p>is anyone working on code changes already to drop the sm2x code
from Cycles? I'd like to help there if possible. :)</p>
<p>Best regards,</p>
<p>Thomas<br>
</p>
<br>
<div class="moz-cite-prefix">Am 22.01.2018 um 16:38 schrieb Brecht
Van Lommel:<br>
</div>
<blockquote type="cite"
cite="mid:CAKFUgC02a4NgZiMm2awJch+Lwbe6d2+iwSzTn_6s0+JB68SgAg@mail.gmail.com">
<div dir="ltr">Hi all,
<div><br>
</div>
<div>Cycles will soon stop supporting GPU rendering on NVIDIA
graphics cards with compute capability 2.0 and 2.1. This
includes the NVIDIA GTX 480 and 580, see here for a full list:</div>
<div><a href="https://developer.nvidia.com/cuda-gpus"
moz-do-not-send="true">https://developer.nvidia.com/cuda-gpus</a><br>
</div>
<div><br>
</div>
<div>We have postponed this as long as practical, but now have
to switch to CUDA 9 to support new graphics card generations.
Unfortunately this new CUDA version also dropped support for
older graphics cards.</div>
<div><br>
</div>
<div>
<div>CUDA rendering will also no longer be available in 32 bit
builds, due to parts of the new CUDA toolkit only working on
64 bit.</div>
</div>
<div><br>
</div>
<div>For Blender 2.79a nothing will change yet, but afterwards
the code, buildbot and further releases will be updated.
Blender's viewport and Cycles CPU rendering will continue to
work.</div>
<div><br>
</div>
<div>Thanks,</div>
<div>Brecht.</div>
</div>
<br>
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