<div dir="ltr">Hi Thomas!<div><br></div><div>Nobody is really working as far as i know. So feel free to work on a patch.</div></div><div class="gmail_extra"><br><div class="gmail_quote">On Mon, Jan 22, 2018 at 5:03 PM, Thomas Dinges <span dir="ltr"><<a href="mailto:blender@dingto.org" target="_blank">blender@dingto.org</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
<div text="#000000" bgcolor="#FFFFFF">
<p>Hi Brecht,</p>
<p>is anyone working on code changes already to drop the sm2x code
from Cycles? I'd like to help there if possible. :)</p>
<p>Best regards,</p>
<p>Thomas<br>
</p><span class="">
<br>
<div class="m_-7975314721081658050moz-cite-prefix">Am 22.01.2018 um 16:38 schrieb Brecht
Van Lommel:<br>
</div>
</span><blockquote type="cite"><span class="">
<div dir="ltr">Hi all,
<div><br>
</div>
<div>Cycles will soon stop supporting GPU rendering on NVIDIA
graphics cards with compute capability 2.0 and 2.1. This
includes the NVIDIA GTX 480 and 580, see here for a full list:</div>
<div><a href="https://developer.nvidia.com/cuda-gpus" target="_blank">https://developer.nvidia.com/<wbr>cuda-gpus</a><br>
</div>
<div><br>
</div>
<div>We have postponed this as long as practical, but now have
to switch to CUDA 9 to support new graphics card generations.
Unfortunately this new CUDA version also dropped support for
older graphics cards.</div>
<div><br>
</div>
<div>
<div>CUDA rendering will also no longer be available in 32 bit
builds, due to parts of the new CUDA toolkit only working on
64 bit.</div>
</div>
<div><br>
</div>
<div>For Blender 2.79a nothing will change yet, but afterwards
the code, buildbot and further releases will be updated.
Blender's viewport and Cycles CPU rendering will continue to
work.</div>
<div><br>
</div>
<div>Thanks,</div>
<div>Brecht.</div>
</div>
<br>
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</blockquote>
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<br></blockquote></div><br><br clear="all"><div><br></div>-- <br><div class="gmail_signature" data-smartmail="gmail_signature"><div><span style="color:rgb(102,102,102)">With best regards, Sergey Sharybin</span></div></div>
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