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<p>This will make *all* objects using the material use the property
on the *one* object specified in the driver<br>
I'd be nice if there was a way to reference a value on the object
owning the material, e.g. the object's dimensions.</p>
<p>Perhaps this capability could be added to the relative "self"
reference now included in drivers? "Self" refers to the datablock
containing the driver, and in the case of a driver on a node,
refers to the node itself (which doesn't help if you want to get
things like object dimensions).</p>
<p>Maybe a it would be possible to add another special variable like
"self_object" which references the object *using* whatever
datablock the driver is on?<br>
</p>
<br>
<div class="moz-cite-prefix">On 08/17/2016 10:33 AM, Zauber
Paracelsus wrote:<br>
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<div class="moz-cite-prefix">IIRC, this can be done. You take a
Value node, and then add a drive to it, and configure the driver
to use the relevant object property. A bit clunky, but it
works.<br>
<br>
On 08/17/2016 01:26 PM, Mohamed Sakr wrote:<br>
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<div dir="ltr">Hi,<br>
<br>
is there a way to add attributes on object level? (per Object
not per Mesh).<br>
other than extending the Object Class with hard coded members,
may be adding attributes to the object (on object level, so
attributes will have a single parameter), and pass them later
to KernelGlobals?<br>
<br>
@Brecht, @Sergey , ideas?<br>
<br>
also is there a way to add a normalize node? (normalizing an
array to the array max, not per element function)?<br>
<br>
so if input to the new normalize node is an image (or any
array) with data ranging from any range (like -20 to 500) ,
output will be from 0 to 1. , input range is unknown (unknown
min/max).<br>
<br>
cheers,<br>
Mohamed Sakr</div>
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