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<div class="moz-cite-prefix">That will allow you to bake *from*
vertex colors, but not *to* vertex colors (as I suspect the OP
wants).<br>
<br>
On 09/14/2015 02:43 PM, Matthew Heimlich wrote:<br>
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cite="mid:CAPBuH4b8EUL9a6ouBK2og4sJUEM9W0gk93eGW7E-P7D=WFi5dA@mail.gmail.com"
type="cite">
<p dir="ltr">Plug vertex colors into an emission shader and bake
emission, or any other similar combination.</p>
<div class="gmail_quote">On Sep 14, 2015 5:40 PM, "Zauber
Paracelsus" <<a moz-do-not-send="true"
href="mailto:zauber@gridmail.org">zauber@gridmail.org</a>>
wrote:<br type="attribution">
<blockquote class="gmail_quote" style="margin:0 0 0
.8ex;border-left:1px #ccc solid;padding-left:1ex">I was
toggling between Blender Internal and Cycles, and I noticed
that<br>
Blender Internal allows you to bake to vertex colors instead
of to a<br>
texture, while Cycles does not. Is there any reason that it
isn't<br>
supported in Cycles, or is just an oversight?<br>
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<pre wrap="">_______________________________________________
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<br>
<pre class="moz-signature" cols="72">--
-gandalf3</pre>
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