<div dir="ltr">Hey,<div><br></div><div>Surely there is intention to improve Cycles baking, like any other are of Blender. Only unfortunate thing here is limited manhours of developers..</div><div><br></div><div>To me it sounds you've got two separate thing here:</div><div><br></div><div>- Some bugs (crashes, baking not working etc). Thins things are to be reported to the bug tracker. Make sure me and Dalai are CCed in there and we'll look into the issues. Maybe Thomas will also be interested in looking into those reports?</div><div><br></div><div>- Not optimal memory usage. AFAIR Dalai was doing some work in there, not sure if he committed all the changes he was planning to do, would prefer to hear from him here. But optimizing something further is always possible.</div><div><br></div><div>It any case, it will help a lot having files which demonstrates every issue you've got, so we can investigate exact reasoning of failures.</div></div><div class="gmail_extra"><br><div class="gmail_quote">On Tue, Jul 14, 2015 at 10:13 PM, Vilem Novak <span dir="ltr"><<a href="mailto:pildanovak@post.cz" target="_blank">pildanovak@post.cz</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><div>Hello,<div>I wanted to kindly ask, if there is intent to improve
cycles baking.</div><div>I am working with it for about half a year on a
project - overcoming many obstacles, building own builds with various patches
from the tracker, to get the job done. I even wrote an addon to facilitate the
process.</div><div>I could have said - oh, it was a bad path to go, I'll do
it in another software/renderer...</div><div>But I also like to help with
blender development, so I stick with it. I reported allready several of the
bugs. </div><div>Some, I didn't report because they are kind of hard to
catch and almost mysterious- Baking simply often doesn't work on larger files,
and crashes very often, even when baking only on CPU and memory isn't by far
full..</div><div>The thing is, I am a bit frustrated by seeing how great the
renderer itself goes forward, with bugs getting fixed relatively quickly,
while baking bugs hang there so long and lonely.</div><div>I know that Dalai
Felinto, who developed cycles baking, is very busy with another work on
blender - multiview, and I understand that probably all cycles developers have
other things to do.</div><div>So, I just thougt - maybe there isn't common
knowledge of the fact that cycles baking is actually broken beyond point of
usability(), and if I say that, somebody just might try to look into
this.</div><div>I'd be also curions about some bigger finished projects with
cycles baking, where something larger than the usual
""</div><div><br></div><div>happy
blending</div><span class="HOEnZb"><font color="#888888"><div>VN</div><div><br></div></font></span></div><br>_______________________________________________<br>
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<br></blockquote></div><br><br clear="all"><div><br></div>-- <br><div class="gmail_signature"><div><span style="color:rgb(102,102,102)">With best regards, Sergey Sharybin</span></div></div>
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