<html><body>Hello,<div>I wanted to kindly ask, if there is intent to improve
cycles baking.</div><div>I am working with it for about half a year on a
project - overcoming many obstacles, building own builds with various patches
from the tracker, to get the job done. I even wrote an addon to facilitate the
process.</div><div>I could have said - oh, it was a bad path to go, I'll do
it in another software/renderer...</div><div>But I also like to help with
blender development, so I stick with it. I reported allready several of the
bugs. </div><div>Some, I didn't report because they are kind of hard to
catch and almost mysterious- Baking simply often doesn't work on larger files,
and crashes very often, even when baking only on CPU and memory isn't by far
full..</div><div>The thing is, I am a bit frustrated by seeing how great the
renderer itself goes forward, with bugs getting fixed relatively quickly,
while baking bugs hang there so long and lonely.</div><div>I know that Dalai
Felinto, who developed cycles baking, is very busy with another work on
blender - multiview, and I understand that probably all cycles developers have
other things to do.</div><div>So, I just thougt - maybe there isn't common
knowledge of the fact that cycles baking is actually broken beyond point of
usability(), and if I say that, somebody just might try to look into
this.</div><div>I'd be also curions about some bigger finished projects with
cycles baking, where something larger than the usual
""</div><div><br></div><div>happy
blending</div><div>VN</div><div><br></div></body></html>