<html>
<head>
<meta http-equiv="content-type" content="text/html; charset=utf-8">
</head>
<body bgcolor="#ffffff" text="#000099">
Hi Thomas,<br>
<br>
<a class="moz-txt-link-freetext" href="http://lists.blender.org/pipermail/bf-blender-cvs/2014-July/066302.html">http://lists.blender.org/pipermail/bf-blender-cvs/2014-July/066302.html</a><br>
<br>
Been catching up on commits and came across your above Glass Shader
improvement.<br>
While a value of 1.0 certainly is a great improvement over the
previous (0.80) value. Considering light absorption, would a value
of 0.98 help with even greater levels of realism?<br>
<div class="moz-signature"><br>
Congratulations on completing your GSOC.<br>
Hope your end of year university exams went well!<br>
<br>
David<br>
<br>
<p style="font-size:x-small"><a
href="http://www.3d-designs-davidblack.blogspot.com">3d-designs-davidblack.blogspot.com</a></p>
</div>
</body>
</html>