<br clear="all"><blockquote style="margin:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex" class="gmail_quote">
some people have the Titan up and running. You have to build Blender<br>
with the CUDA Toolkit 5.0 or 5.5 and build the sm_35 kernel.<br>
Multiple Importance Sample is available on GPU.<br>
The only features which are not available on GPU are SSS,<br>
Non-Progressive integrator and OSL.</blockquote><div><div dir="ltr"><br>Yes, the native blender builds from <a href="http://blender.org">blender.org</a> did not work properly with stock Titan drivers under windows 7. I tested the drivers from cd included to the card, and also with another drivers downloaded from <a href="http://nvidia.com/drivers">nvidia.com/drivers</a> (but at those time they weren't there, it was too early for nvidia probably, and for GTX Titan it stated 'nothing found').<br>
<br>Blender complained to not have a hardware with compute capability 3.5. So, basic install from <a href="http://blender.org">blender.org</a> with GTX Titan and stock NVIDIA drivers was not working.<br><br>This was a machine with two 8-core Intel Xeon 3.1GHz, 32GBram and two Titans in SLI. Unfortunately, I can't force it to work with official blender build, so the recompilation is necessary.<br>
<br>cheers<br>piotr<br>--<br>Piotr Arlukowicz<br><tt>-----BEGIN GEEK CODE BLOCK-----<br>Version: 3.1<br>GCS/ED/IT/S d++(-)>--pu s(+):(+)> a C++(+++)$@>++++$ ULAVISC*()$>+++$ P++(+++)$>++++ L++(+++)$@>++++$ !E---(---)>++ W++(+++)$@>+++ N(+)>++ o--? !K-(-)>-$ w++(+)>-- !O-(-)>- !M-(-)>-- !V-(-)>- PS(+)>++ !PE()>+ Y PGP>+ t(-) !5? !X R()>* tv- b++ DI++ D+(++)>+++ G++@ e++++>+++++ h---()>++ r+++ y+++ <br>
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