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    Hey,<br>
    <span class="userContent">OSL 1.3 has been released: <a
        href="https://groups.google.com/d/topic/osl-dev/aG_O7SiCfuE/discussion"
        target="_blank" rel="nofollow nofollow"
        onmouseover='LinkshimAsyncLink.swap(this,
"https:\/\/groups.google.com\/d\/topic\/osl-dev\/aG_O7SiCfuE\/discussion");'
        onclick='LinkshimAsyncLink.swap(this,
"http:\/\/www.facebook.com\/l.php?u=https\u00253A\u00252F\u00252Fgroups.google.com\u00252Fd\u00252Ftopic\u00252Fosl-dev\u00252FaG_O7SiCfuE\u00252Fdiscussion&amp;h=qAQFglSZs&amp;s=1");'><span>https://groups.google.com/d/</span><wbr><span
          class="word_break"></span><span>topic/osl-dev/aG_O7SiCfuE/</span><wbr><span
          class="word_break"></span>discussion</a><br>
      <br>
      For Blender, Windows and Linux already use the new libs, but Mac
      needs updates still. <br>
      <br>
      Jens, could you update Mac OSL libs still please or should we keep
      it as is for Blender 2.66? Having mixed libs is also not nice
      though. <br>
      <br>
      Best regards,<br>
      Thomas <br>
    </span>
    <pre class="moz-signature" cols="72">-- 
Thomas Dinges
Blender Developer, Artist and Musician

<a class="moz-txt-link-abbreviated" href="http://www.dingto.org">www.dingto.org</a></pre>
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