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Hi Storm, 
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is this a build? 
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How do I add    blender_cycles_volume_mlt_spectral_53906_work.patch.bz2
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to Blender 2.65? 
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Thanks, 
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Cal 
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<br/>On January 18, 2013 at 10:49 PM storm <kartochka22@yandex.ru> wrote:
<br/>> Still not sure about full path pdf formula correctness, but this variant
<br/>> definitely converge many test scenes faster then vanilla cycles.
<br/>> Selected scenes comverge so fast i not expect. You,
<br/>> Lux/Yafaray/Arion/etc users will be not surprized, but for me that was
<br/>> very unexpected. Definitely, that bidirectional algorithm need to be
<br/>> finished to "production" state.
<br/>>
<br/>> Restrictions same as previous variants:
<br/>> Preview viewport only, CPU only, emission, zero size point light,
<br/>> perspective camera w/o DoF. Smooth faces (with interpolated normals)
<br/>> will render wrong, need implement adjoint BSDF. Learning git, have used
<br/>> it 2 weeks, preparing to remove debug cruft to make it more readable.
<br/>>
<br/>> Not ready for wide testing because of many restrictions. Got few
<br/>> segfaults as well, but think it related to other packages after switch
<br/>> to Fedora 18 and experimental gcc 4.8 i use for tests.
<br/>> _______________________________________________
<br/>> Bf-cycles mailing list
<br/>> Bf-cycles@blender.org
<br/>> http://lists.blender.org/mailman/listinfo/bf-cycles
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