storms change does fix that weird blur problem when rotating around an object (bug #32974). I did a couple tests and it did seem to give better results. Are there any cases where the proposed patch gives bad results?<br><div class="gmail_extra">
<br><br><div class="gmail_quote">On Sat, Nov 10, 2012 at 11:58 PM, storm <span dir="ltr"><<a href="mailto:kartochka22@yandex.ru" target="_blank">kartochka22@yandex.ru</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
I get it, but my little scene looks more correct with that "fix", maybe<br>
because changing only w in 4D projective space will make strange big<br>
blur along axis ? Maybe do not touch "decompose.y" at all?<br>
<br>
В Вс., 11/11/2012 в 04:07 +0100, Brecht Van Lommel пишет:<br>
<div class="im">> quick arc-length parametrization of the curve<br>
<br>
<br>
</div><a href="http://math.stackexchange.com/questions/12186/arc-length-of-bezier-curves" target="_blank">http://math.stackexchange.com/questions/12186/arc-length-of-bezier-curves</a><br>
<br>
Really hard task, elliptic integrals, something that i prefer to skip :P<br>
<div class="HOEnZb"><div class="h5"><br>
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