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<DIV>Hi,</DIV>
<DIV> I’m very interested in getting involved with cycles
development and don’t really know what the correct procedure is. I have recently
been trying to get strand rendering enabled within cycles with a tiny bit of
progress. I posted some examples of my progress on BlenderArtist here <A
title=http://blenderartists.org/forum/showthread.php?216113-Brecht-s-easter-egg-surprise-Modernizing-shading-and-rendering&p=2230429#post2230429
href="http://blenderartists.org/forum/showthread.php?216113-Brecht-s-easter-egg-surprise-Modernizing-shading-and-rendering&p=2230429#post2230429">http://blenderartists.org/forum/showthread.php?216113-Brecht-s-easter-egg-surprise-Modernizing-shading-and-rendering&p=2230429#post2230429</A>.
It’s still incredibly early but I wanted to check whether Brecht would be happy
with me working on it, what the procedure is and if there were any preferences
for how hair should be implemented within cycles. What I have done so far is
quite buggy but I am happy to share details. It’s not really ready for a patch
to be posted on the tracker, but I can create a quick one if Brecht wants to
look over it.</DIV>
<DIV> </DIV>
<DIV>Best,</DIV>
<DIV>Stuart </DIV></DIV></DIV></BODY></HTML>