I see. Thank you!<br><br><div class="gmail_quote">On Tue, Sep 25, 2012 at 1:10 PM, Wolfgang Fähnle <span dir="ltr"><<a href="mailto:wfaehnle@freenet.de" target="_blank">wfaehnle@freenet.de</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
Hi, Kepler cards work with the next release 2.64 as it work now with the<br>
2.64 RC1.<br>
<br>
Cheers, mib.<br>
<br>
<br>
Am 25.09.2012, 13:04 Uhr, schrieb Matej Mo <<a href="mailto:mo.cgraphics@gmail.com">mo.cgraphics@gmail.com</a>>:<br>
<div class="im"><br>
> The main answer I'm looking for is if Cycles works on Kepler at-all in<br>
> the<br>
</div>> current *official* Blender build, or if not, will it work in the next<br>
<div class="im HOEnZb">> official Blender version? I know that the same performance per card as<br>
> Fermi is not the be expected.<br>
><br>
> I prefer to use official Blender releases and I would not like to be<br>
> dependent on 3rd party sources for production needs.<br>
</div><div class="HOEnZb"><div class="h5">_______________________________________________<br>
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</div></div></blockquote></div><br><br clear="all"><br>-- <br>Matej Mo, freelance CG artist<br><a href="http://matejmo.deviantart.com/gallery/" target="_blank">http://matejmo.deviantart.com/gallery/</a><br><br>