<span style="color:rgb(34,34,34);font-family:arial,sans-serif;font-size:13px;background-color:rgb(255,255,255)">Thanks Brecht!</span><div style="color:rgb(34,34,34);font-family:arial,sans-serif;font-size:13px;background-color:rgb(255,255,255)">
<br></div><div style="color:rgb(34,34,34);font-family:arial,sans-serif;font-size:13px;background-color:rgb(255,255,255)">Great to hear that you already considered something like this.</div><div style="color:rgb(34,34,34);font-family:arial,sans-serif;font-size:13px;background-color:rgb(255,255,255)">
<br></div><div style="color:rgb(34,34,34);font-family:arial,sans-serif;font-size:13px;background-color:rgb(255,255,255)">Cheers</div><div style="color:rgb(34,34,34);font-family:arial,sans-serif;font-size:13px;background-color:rgb(255,255,255)">
<br></div><br><div class="gmail_quote">2012/6/28 Brecht Van Lommel <span dir="ltr"><<a href="mailto:brechtvanlommel@pandora.be" target="_blank">brechtvanlommel@pandora.be</a>></span><br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
I agree it's useful, just haven't gotten around to implementing<br>
something like this. Right now it's just drawing all 2D things on top,<br>
which is easy, with 3D stuff like the manipulator or wireframes it's<br>
more complicated.<br>
<br>
Brecht.<br>
<div><div class="h5"><br>
On Tue, Jun 26, 2012 at 6:06 PM, Steffen Dünner<br>
<<a href="mailto:steffen.duenner@googlemail.com">steffen.duenner@googlemail.com</a>> wrote:<br>
> Hi!<br>
><br>
> I don't know if this is the right place for this, but I just had an idea<br>
> that would make working with Cycles a lot more interactive:<br>
><br>
> In "Rendered" mode, only the result of Cycles is displayed PLUS the 3D<br>
> cursor (which I for myself don't need so terribly often, especially in this<br>
> mode).<br>
> Would it be also possible to somehow "overlay" other OpenGL elements (like<br>
> the manipulator, lamps or selected objects outlines or wireframes) over this<br>
> result?<br>
> This way one would not need to switch back and forth between different modes<br>
> so often.<br>
><br>
> I'm not a big modo user or fan, but they call something similar "RayGL"<br>
> mode: you can even use it during modeling.<br>
><br>
> Is this an idea worth thinking about?<br>
><br>
> Cheers<br>
> Steffen<br>
> --<br>
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><br>
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