<html>
<head>
<meta content="text/html; charset=ISO-8859-1"
http-equiv="Content-Type">
</head>
<body bgcolor="#FFFFFF" text="#000000">
That happens when you click on use Nodes while still in BI, and then
switch to Cycles.<br>
You manually have to add the Output Shader Node then. <br>
<br>
Also make sure you don't have an old / broken startup.blend (Use
FIle -> Load Factory Defaults)<br>
<br>
Am 05.06.2012 17:41, schrieb Adriano Oliveira:
<blockquote
cite="mid:CAOxKvL96s8grxE_o3PiNLMu5ocx2DOcE9KJ5y5Gheqbiug33nA@mail.gmail.com"
type="cite">In the latests builds, after changin BI to Cycles,
when pressing USE NODES to control the
default cube's Material, it dosn't convert it to difuse shader as
before, just sais: "no output node".<br clear="all">
<div><br>
</div>
<div>
<div>Adriano A. Oliveira</div>
</div>
<br>
<fieldset class="mimeAttachmentHeader"></fieldset>
<br>
<pre wrap="">_______________________________________________
Bf-cycles mailing list
<a class="moz-txt-link-abbreviated" href="mailto:Bf-cycles@blender.org">Bf-cycles@blender.org</a>
<a class="moz-txt-link-freetext" href="http://lists.blender.org/mailman/listinfo/bf-cycles">http://lists.blender.org/mailman/listinfo/bf-cycles</a>
</pre>
</blockquote>
<br>
<br>
<pre class="moz-signature" cols="72">--
Thomas Dinges
Blender Developer, Artist and Musician
<a class="moz-txt-link-abbreviated" href="http://www.dingto.org">www.dingto.org</a></pre>
</body>
</html>