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Hi,<br>
Am 10.01.2012 00:40, schrieb David Black:
<blockquote cite="mid:4F0B7ADA.6000104@yahoo.co.uk" type="cite">
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Phenomenal work Brecht, congratulations!<br>
<br>
Will test as soon as able too. Currently 11 hours into a 20+ hour
room-set render, will have to wait until that finishes. Although
I am not sure a GTX460 and 9600GT are a good rendering
combination. I am sure all people with multiple powerful GPU's,
<i>(GTX590 users)</i> will be extremely excited. :)<br>
<br>
If it is helpful, as a quick test, both my GPU's show correctly in
the user preferences.<br>
<br>
Just noticed, some people are reporting slower rendering using the
latest builds, could this be connected with the recent
implementation of Floyd-Steinberg dithering, as apposed to the
previous pixel scattering algorithm?<br>
</blockquote>
I think it has to do with the different cards. The Image gets split
up into two atm with 2 cards, so if you have 1 slow and 1 fast
cards, it will be slow down the render. <br>
As you can see in the commit log, load balancing needs to be
improved still.<br>
<br>
Anyway, ideally you should have 2x the same card for multi GPU
rendering, or at least cards that are from the same generation :) <br>
<blockquote cite="mid:4F0B7ADA.6000104@yahoo.co.uk" type="cite"> <br>
Thank you,<br>
<br>
David<br>
</blockquote>
<br>
<br>
<pre class="moz-signature" cols="72">--
Thomas Dinges
Blender Developer, Artist and Musician
<a class="moz-txt-link-abbreviated" href="http://www.dingto.org">www.dingto.org</a></pre>
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