Can't Cycles "use nodes" be separated from BI's "Use nodes"? :)<br><br><div class="gmail_quote">On 10 November 2011 16:17, Brecht Van Lommel <span dir="ltr"><<a href="mailto:brechtvanlommel@pandora.be">brechtvanlommel@pandora.be</a>></span> wrote:<br>
<blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex;">Adding a new datablock will use nodes by default, but existing<br>
datablocks will not be modified when you select Cycles as a render<br>
engine, that wouldn't be the expected behavior I think.<br>
<span class="HOEnZb"><font color="#888888"><br>
Brecht.<br>
</font></span><div class="HOEnZb"><div class="h5"><br>
On Thu, Nov 10, 2011 at 2:55 PM, Paulius Mscichauskas<br>
<<a href="mailto:visprotis@gmail.com">visprotis@gmail.com</a>> wrote:<br>
> What's the point of "Enable nodes" in Cycles, if cycles only works through<br>
> nodes?<br>
><br>
> On 10 November 2011 15:04, Brecht Van Lommel <<a href="mailto:brechtvanlommel@pandora.be">brechtvanlommel@pandora.be</a>><br>
> wrote:<br>
>><br>
>> I've added the colors now in the UI when nodes are not enabled yet.<br>
>> Also small tip, it's possible to copy colors with ctrl+c over the<br>
>> color button, not need to go the hex value.<br>
>><br>
>> Brecht.<br>
>><br>
>> On Wed, Nov 9, 2011 at 10:45 PM, Daniel Salazar - 3Developer.com<br>
>> <<a href="mailto:zanqdo@gmail.com">zanqdo@gmail.com</a>> wrote:<br>
>> > I understand it can save some clicks, good :)<br>
>> ><br>
>> > Daniel Salazar<br>
>> > 3Developer.com<br>
>> ><br>
>> ><br>
>> ><br>
>> > On Wed, Nov 9, 2011 at 3:43 PM, Kel M <<a href="mailto:kelvinshrek@gmail.com">kelvinshrek@gmail.com</a>> wrote:<br>
>> >> What he's trying to say, is that it would incredibly annoying to have<br>
>> >> to go<br>
>> >> back and forth between renderers, copying HEX values. As an artist, I<br>
>> >> often<br>
>> >> find that you can get a shade "just right", and need to copy it<br>
>> >> exactly. I<br>
>> >> beleive the same principle applies for worlds.<br>
>> >><br>
>> >> On Wed, Nov 9, 2011 at 4:40 PM, Thomas Dinges <<a href="mailto:blender@dingto.org">blender@dingto.org</a>><br>
>> >> wrote:<br>
>> >>><br>
>> >>> The use of this is, that people at least don't have to change the RGB<br>
>> >>> color when using Cycles.<br>
>> >>> It would be bad if you need to enable Cycles and set all colors again.<br>
>> >>> :)<br>
>> >>><br>
>> >>> Am 09.11.2011 22:37, schrieb Daniel Salazar - 3Developer.com:<br>
>> >>> > It does the same for materials? Right, i don't see any real use in<br>
>> >>> > this but at least i can see the "intention" :)<br>
>> >>> ><br>
>> >>> > Daniel Salazar<br>
>> >>> > 3Developer.com<br>
>> >>> ><br>
>> >>> ><br>
>> >>> ><br>
>> >>> > On Wed, Nov 9, 2011 at 3:35 PM, Thomas Dinges<<a href="mailto:blender@dingto.org">blender@dingto.org</a>><br>
>> >>> > wrote:<br>
>> >>> >> I don't see you complain about the same behaviour for Materials.<br>
>> >>> >> After<br>
>> >>> >> changing to Cycles you cant change the default material color too,<br>
>> >>> >> without enabling Shader Nodes. ;-)<br>
>> >>> >><br>
>> >>> >> People asked for some basic Material conversion and now you say it<br>
>> >>> >> would<br>
>> >>> >> be better to not do any conversion, just render black.<br>
>> >>> >> I hope you get the point. ;-) -1 on this!<br>
>> >>> >><br>
>> >>> >> Am 09.11.2011 22:29, schrieb Daniel Salazar - 3Developer.com:<br>
>> >>> >>> Ok lets's get this straight. change the horizon color in *Blender<br>
>> >>> >>> Internal* to red, now switch to a completely different render<br>
>> >>> >>> engine<br>
>> >>> >>> that, btw, will disable the access to the horizon color. Render a<br>
>> >>> >>> preview and it's red! I do see a problem with this<br>
>> >>> >>><br>
>> >>> >>> Daniel Salazar<br>
>> >>> >>> 3Developer.com<br>
>> >>> >>><br>
>> >>> >>><br>
>> >>> >>><br>
>> >>> >>> On Wed, Nov 9, 2011 at 3:26 PM, Thomas Dinges<<a href="mailto:blender@dingto.org">blender@dingto.org</a>><br>
>> >>> >>> wrote:<br>
>> >>> >>>> Thats wrong.<br>
>> >>> >>>> The default background in the internal engine is grey as well.<br>
>> >>> >>>> ;-)<br>
>> >>> >>>> And thats the default Cycles is using too.<br>
>> >>> >>>> Change the "Horizon Color" in BI, and then enable Cycles. It uses<br>
>> >>> >>>> this<br>
>> >>> >>>> color.<br>
>> >>> >>>><br>
>> >>> >>>> Honestly I don't see an issue here.<br>
>> >>> >>>><br>
>> >>> >>>> Am 09.11.2011 22:23, schrieb Daniel Salazar - 3Developer.com:<br>
>> >>> >>>>> And who asked the default to be gray? where can i control the<br>
>> >>> >>>>> default?<br>
>> >>> >>>>> imo it should be black, like any blender internal render, no<br>
>> >>> >>>>> lights<br>
>> >>> >>>>> or<br>
>> >>> >>>>> environment defined? then you get black<br>
>> >>> >>>>><br>
>> >>> >>>>> Daniel Salazar<br>
>> >>> >>>>> 3Developer.com<br>
>> >>> >>>>><br>
>> >>> >>>>><br>
>> >>> >>>>><br>
>> >>> >>>>> _______________________________________________<br>
>> >>> >>>>> Bf-cycles mailing list<br>
>> >>> >>>>> <a href="mailto:Bf-cycles@blender.org">Bf-cycles@blender.org</a><br>
>> >>> >>>>> <a href="http://lists.blender.org/mailman/listinfo/bf-cycles" target="_blank">http://lists.blender.org/mailman/listinfo/bf-cycles</a><br>
>> >>> >>>> --<br>
>> >>> >>>> Thomas Dinges<br>
>> >>> >>>> Blender Developer, Artist and Musician<br>
>> >>> >>>><br>
>> >>> >>>> <a href="http://www.dingto.org" target="_blank">www.dingto.org</a><br>
>> >>> >>>><br>
>> >>> >>>> _______________________________________________<br>
>> >>> >>>> Bf-cycles mailing list<br>
>> >>> >>>> <a href="mailto:Bf-cycles@blender.org">Bf-cycles@blender.org</a><br>
>> >>> >>>> <a href="http://lists.blender.org/mailman/listinfo/bf-cycles" target="_blank">http://lists.blender.org/mailman/listinfo/bf-cycles</a><br>
>> >>> >>>><br>
>> >>> >>> _______________________________________________<br>
>> >>> >>> Bf-cycles mailing list<br>
>> >>> >>> <a href="mailto:Bf-cycles@blender.org">Bf-cycles@blender.org</a><br>
>> >>> >>> <a href="http://lists.blender.org/mailman/listinfo/bf-cycles" target="_blank">http://lists.blender.org/mailman/listinfo/bf-cycles</a><br>
>> >>> >><br>
>> >>> >> --<br>
>> >>> >> Thomas Dinges<br>
>> >>> >> Blender Developer, Artist and Musician<br>
>> >>> >><br>
>> >>> >> <a href="http://www.dingto.org" target="_blank">www.dingto.org</a><br>
>> >>> >><br>
>> >>> >> _______________________________________________<br>
>> >>> >> Bf-cycles mailing list<br>
>> >>> >> <a href="mailto:Bf-cycles@blender.org">Bf-cycles@blender.org</a><br>
>> >>> >> <a href="http://lists.blender.org/mailman/listinfo/bf-cycles" target="_blank">http://lists.blender.org/mailman/listinfo/bf-cycles</a><br>
>> >>> >><br>
>> >>> > _______________________________________________<br>
>> >>> > Bf-cycles mailing list<br>
>> >>> > <a href="mailto:Bf-cycles@blender.org">Bf-cycles@blender.org</a><br>
>> >>> > <a href="http://lists.blender.org/mailman/listinfo/bf-cycles" target="_blank">http://lists.blender.org/mailman/listinfo/bf-cycles</a><br>
>> >>><br>
>> >>><br>
>> >>> --<br>
>> >>> Thomas Dinges<br>
>> >>> Blender Developer, Artist and Musician<br>
>> >>><br>
>> >>> <a href="http://www.dingto.org" target="_blank">www.dingto.org</a><br>
>> >>><br>
>> >>> _______________________________________________<br>
>> >>> Bf-cycles mailing list<br>
>> >>> <a href="mailto:Bf-cycles@blender.org">Bf-cycles@blender.org</a><br>
>> >>> <a href="http://lists.blender.org/mailman/listinfo/bf-cycles" target="_blank">http://lists.blender.org/mailman/listinfo/bf-cycles</a><br>
>> >><br>
>> >><br>
>> >> _______________________________________________<br>
>> >> Bf-cycles mailing list<br>
>> >> <a href="mailto:Bf-cycles@blender.org">Bf-cycles@blender.org</a><br>
>> >> <a href="http://lists.blender.org/mailman/listinfo/bf-cycles" target="_blank">http://lists.blender.org/mailman/listinfo/bf-cycles</a><br>
>> >><br>
>> >><br>
>> > _______________________________________________<br>
>> > Bf-cycles mailing list<br>
>> > <a href="mailto:Bf-cycles@blender.org">Bf-cycles@blender.org</a><br>
>> > <a href="http://lists.blender.org/mailman/listinfo/bf-cycles" target="_blank">http://lists.blender.org/mailman/listinfo/bf-cycles</a><br>
>> ><br>
>> _______________________________________________<br>
>> Bf-cycles mailing list<br>
>> <a href="mailto:Bf-cycles@blender.org">Bf-cycles@blender.org</a><br>
>> <a href="http://lists.blender.org/mailman/listinfo/bf-cycles" target="_blank">http://lists.blender.org/mailman/listinfo/bf-cycles</a><br>
><br>
><br>
> _______________________________________________<br>
> Bf-cycles mailing list<br>
> <a href="mailto:Bf-cycles@blender.org">Bf-cycles@blender.org</a><br>
> <a href="http://lists.blender.org/mailman/listinfo/bf-cycles" target="_blank">http://lists.blender.org/mailman/listinfo/bf-cycles</a><br>
><br>
><br>
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</div></div></blockquote></div><br>