Fireflies are completely normal in Cycles. It's not really a bug, more of a tradeoff with unbiased raytracers.<br><br><div class="gmail_quote">On Sun, Nov 6, 2011 at 2:13 PM, Jordan Miller <span dir="ltr"><<a href="mailto:jrdnmlr@gmail.com">jrdnmlr@gmail.com</a>></span> wrote:<br>
<blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex;"><div style="word-wrap:break-word">Hi,<div><br></div><div>I keep getting fireflies with long renders with Velvet Shaders (see attached). Google can't seem to find discussions about this. Any suggestions where in the code or the setup is the problem or how to do a workaround?</div>
<div><br></div><div>I've tried all other types of materials but velvet works really well here for me so I'm really hoping a solution is out there. Please advise.</div><div><div><br></div><div>thanks!<br>Jordan<br>
<br><br></div><div><br></div><img src="cid:1A99CD96-0AEC-474A-8B0B-B74A56DF1AF3@hsd1.pa.comcast.net." height="136" width="464"></div><br><br><div><br><br><br><br></div><br></div><br>_______________________________________________<br>
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