Hey guys,<br><br>I was chatting on IRC #cycles today and they said that this was the place to go with bug reports? Sorry if I'm in the wrong place.<br><br>You may know of these bugs already, but I thought I'd mention them just in case.<br>
<br><b><u>Bugs</u></b><br><ol><li>In complex scenes, previewing the scene in GPU mode results in an overload and a black screen. However, if you click the layers one by one then it doesn't. Very bizarre. I made this short video to show you what I mean: <a href="http://www.screencast.com/t/RnwLcZxIFq2">http://www.screencast.com/t/RnwLcZxIFq2</a><br>
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<li>When using hair particles with DupliObjects, it will never render the emitter, only the particles. Even though 'Emitter' is enabled in the particle render options.<br></li><li>Cycles only recognizes the 'Preview' value for modifiers. Eg. If you add a subsurf modifier with View: 1 and Render: 3. It will render the View value, not the Render value.</li>
<li>Most HDR images seem to warp strangely when looking at the back side. Here's a screenshot: <a href="http://i.imgur.com/PYqdD.jpg">http://i.imgur.com/PYqdD.jpg<br></a></li><li>Image textures don't work until you set vector to 'Generated'. Not a big one, but it might confuse new users.</li>
</ol>Thanks for your time.<br><br>Cycles is gonna be HUGE! You're all doing a great job :)<br><br>-- <br>Regards,<br>Andrew Price<br><a href="http://www.blenderguru.com" target="_blank">http://www.blenderguru.com</a><br>
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