Does this means volumetric patch could be used to fake SSS materials?<br><br>-Victor<br><br><div class="gmail_quote"><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex;">
Message: 3<br>
Date: Wed, 5 Oct 2011 19:06:55 -0400<br>
From: Kel M &lt;<a href="mailto:kelvinshrek@gmail.com">kelvinshrek@gmail.com</a>&gt;<br>
Subject: Re: [Bf-cycles] Need help with shaders<br>
To: <a href="mailto:bf-cycles@blender.org">bf-cycles@blender.org</a><br>
Message-ID:<br>
        &lt;CAGiodvx8Zk1hNM0QQ5ahaL31Q4=S=<a href="mailto:OmSt-9Pi5eFopV2F2F3QA@mail.gmail.com">OmSt-9Pi5eFopV2F2F3QA@mail.gmail.com</a>&gt;<br>
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<br>
Actually, Volumetrics are useful for stuff like ice, glass and water. This<br>
was an application where Blender Internal was severely lacking.<br>
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End of Bf-cycles Digest, Vol 6, Issue 7<br>
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</blockquote></div><br>