<div dir="ltr">Thanks for the tip Greg !</div><div class="gmail_extra"><br><br><div class="gmail_quote">On 23 July 2014 15:59, Greg Zaal <span dir="ltr"><<a href="mailto:gregzzmail@gmail.com" target="_blank">gregzzmail@gmail.com</a>></span> wrote:<br>
<blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><div dir="ltr"><div><div><div>Hi Hadrien,<br><br></div>Yes, some canvas stuff would be nice and I believe it'll be worked on at some point (if not already). But the way to do this currently is just to use a Scale node set to "Render Size" (an of course changing the scene's render size to 720p)<br>
<br></div>You are finding the long way around though ;) there are much better tools for this. Just get ImageMagick installed and do `mogrify -resize 1280x720 *.png` from the folder of images. For resizing videos, there is always ffmpeg.<br>
<br></div>Cheers,<br>Greg<br><div><div><div><div><div></div></div></div></div></div></div><div class="gmail_extra"><br><br><div class="gmail_quote"><div><div class="h5">On 23 July 2014 08:41, Hadrien Brissaud <span dir="ltr"><<a href="mailto:hadriscus@gmail.com" target="_blank">hadriscus@gmail.com</a>></span> wrote:<br>
</div></div><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><div><div class="h5"><div dir="ltr">Hello, chiming in again for another suggestion.<div><br></div><div>Yesterday I was trying to resize a bunch of images (1080p to 720p, yeah I know it's cruel). Of course this could be done via other ways (batch in Gimp, etc.) but Blender makes it easy to just lay down a few nodes and batch operate on an arbitrary number of image sequences, so my choice was made.</div>
<div><br></div><div>My problem was, the scale node transforms pixels, not image boundaries. So I was left with a bunch of 1080p images in which the RGB pixels had been scaled down to 720p, with a black border around them (alpha=0 actually).</div>
<div><br></div><div>I found this solution : <a href="http://blender.stackexchange.com/questions/2376/how-can-i-resize-move-the-canvas-of-an-image-in-the-compositor" target="_blank">http://blender.stackexchange.com/questions/2376/how-can-i-resize-move-the-canvas-of-an-image-in-the-compositor</a></div>
<div><br></div><div>...suggested by Ton himself - it works, but it's clunky, and I wanted to highlight the way it's done in Nuke : via a reformat node, which explicitly transforms the image *and* its bounds. Such a node in the Blender compositor could be very handy.</div>
<div><br></div><div>Regards,</div><div><br></div><div>Hadrien</div></div>
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