jms<br>try to update the source of Blender and the lib/windows/ folder.<br><br>I don't know about the OSX, but in windows with msvc+scons it's compiling fine now.<br><br><div class="gmail_quote">2009/3/27 <span dir="ltr"><<a href="mailto:jmsoler@free.fr">jmsoler@free.fr</a>></span><br>
<blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">Selon Chris Want <<a href="mailto:cwant@ualberta.ca">cwant@ualberta.ca</a>>:<br>
<div class="im"><br>
> Mitchell Stokes wrote:<br>
> > Just to let you know, while this does use ffmpeg, this code is part of<br>
> > the VideoTexture module coded by Benoit. You could try to build without<br>
> > the game engine for now if you don't use it.<br>
> ><br>
> > Cheers,<br>
> > Moguri<br>
><br>
> Thanks Mitchell, but sadly it's crept into other places<br>
> too, e.g.,<br>
><br>
> /blender/source/blender/blenkernel/intern/writeffmpeg.c<br>
><br>
<br>
</div>Same problem for the win32 MSVC build (and when I tried to build on Mac OsX,<br>
last sunday evening, it broke too).<br>
<div><div></div><div class="h5">_______________________________________________<br>
Bf-committers mailing list<br>
<a href="mailto:Bf-committers@blender.org">Bf-committers@blender.org</a><br>
<a href="http://lists.blender.org/mailman/listinfo/bf-committers" target="_blank">http://lists.blender.org/mailman/listinfo/bf-committers</a><br>
</div></div></blockquote></div><br>