Hi,<br><br>I am Aditya Vishwakarma, a student at NSIT, Delhi.<br><br>I am willing to work on project "OpenGL Rendering Performance improvement in the viewport." Whose description says "Blender currently uses immediate mode for rendering, while vertex arrays, VBO's and display lists could dramatically improve performance."<br>
<br>I have done research work on improving shadowing techniques ( shadow mapping ) and hence have a fair understanding of OpenGL and GLSL. I am willing to apply my knowledge to above idea.<br><br>If someone could please provide me the details of the above mentioned projected.<br>
<br>Thanking you<br>Aditya Vishwakarma<br>