Thanks for your help compiling the project early in the GSoC period. I reused the code from the ffmpeg/xvidcore SConscript files, thinking it would work fine. I am going to see in more detail how to have the configure script executed for Win32 builds.<br>
<br><div class="gmail_quote">On Sat, May 10, 2008 at 5:23 PM, <<a href="mailto:jmsoler@free.fr">jmsoler@free.fr</a>> wrote:<br><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">
Hi Maxime,<br>
<br>
under MSVC 2005 with scons there is a problem with the lib3ds.<br>
<br>
Configuring library extern_bullet2linmath<br>
Configuring library extern_bullet2dynamics<br>
Configuring library extern_bullet2collision<br>
Configuring lib3ds...<br>
'sh' is not an internal or external command<br>
,...<br>
IOError: [Errno 2] No such file or directory: 'lib3ds/Makefile':<br>
File "K:\developpement\bf-blender\blend2freestyle\SConstruct", line 319:<br>
SConscript(B.root_build_dir+'/extern/SConscript')<br>
File "i:\python25\scons-0.97\SCons\Script\SConscript.py", line 583:<br>
return apply(method, args, kw)<br>
File "i:\python25\scons-0.97\SCons\Script\SConscript.py", line 520:<br>
return apply(_SConscript, [self.fs,] + files, subst_kw)<br>
File "i:\python25\scons-0.97\SCons\Script\SConscript.py", line 245:<br>
exec _file_ in call_stack[-1].globals<br>
File "K:\developpement\bf-blender\blend2freestyle\extern\SConscript", line 13:<br>
<br>
SConscript(['freestyle/lib3ds/SConscript'])<br>
File "i:\python25\scons-0.97\SCons\Script\SConscript.py", line 583:<br>
return apply(method, args, kw)<br>
File "i:\python25\scons-0.97\SCons\Script\SConscript.py", line 520:<br>
return apply(_SConscript, [self.fs,] + files, subst_kw)<br>
File "i:\python25\scons-0.97\SCons\Script\SConscript.py", line 245:<br>
exec _file_ in call_stack[-1].globals<br>
File "K:\developpement\bf-blender\blend2freestyle\extern\freestyle\lib3ds\SCon<br>
script", line 94:<br>
vars = getmakevars(['lib3ds/Makefile'])<br>
File "K:\developpement\bf-blender\blend2freestyle\extern\freestyle\lib3ds\SCon<br>
script", line 74:<br>
fp = open(filename)<br>
<br>
jms<br>
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</blockquote></div><br>