Was building the trunk using version 6.1 of the Windows SDK.<br>Compiler version is cl.exe Version 15.00.20706.01 for 80x86<br><br>Encountered the following error:<br><br>d:\dev\blender\trunk\intern\elbeem\intern\isosurface.cpp(367) : fatal error C1001: An internal error has occurred in the compiler.<br>
(compiler file 'f:\dd\vctools\compiler\utc\src\p2\main.c[0x72DB00CB:0x2EE09EFC]', line 182)<br> To work around this problem, try simplifying or changing the program near the locations listed above.<br>Please choose the Technical Support command on the Visual C++<br>
Help menu, or open the Technical Support help file for more information<br>Internal Compiler Error in C:\Program Files (x86)\Microsoft Visual Studio 9.0\VC<br>\bin\cl.exe. You will be prompted to send an error report to Microsoft later.<br>
scons: *** [D:\dev\blender\build\win32-vc\intern\elbeem\intern\isosurface.obj] Error 1<br>scons: building terminated because of errors.<br><br>I know this isn't exactly blender's fault but it is triggering an error in an important build environment.<br>