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<DIV><FONT face=Arial size=2>I am interested in getting involved with blender. I
am new to python, but I have a lot of experience in C type languages (C, C++,
C#). I am familiar with SVN, we use it exclusively at my work. I
wanted to get into the graphics/game programming industry and learn a bit. To
start off, I tried using the latest DirectX SDK from microsoft and I got my
application started. Instead of populating the vertices programmically, I wanted
to use a tool, and blender seemed a good fit. However, the DirectX exporter
didn't work (I'm using the 2.44 version). I tried a third party exporter, and it
was able to load, but it turned my subsurfed surface into a plain box. And
with the spirit of it being open source, I wanted to see about how I can help
since I am able to use your tool. So if it hasn't been done already, I might
start at the DirectX exporter script (which should get me into python a bit I
hope.) In the meantime, feel free to share a little bit about blender and
its proposed goals. Maybe I can help do bug fixes for a bit til I get familiar
with the framework. </FONT></DIV>
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<DIV><FONT face=Arial size=2>Thanks, </FONT></DIV>
<DIV><FONT face=Arial size=2></FONT> </DIV>
<DIV><FONT face=Arial size=2>Christopher Bellow</FONT></DIV>
<DIV><FONT face=Arial size=2>Software Engineer </FONT></DIV>
<DIV><FONT face=Arial size=2>QSR Automations</FONT></DIV></BODY></HTML>