<div>Since the &quot;official&quot; python in Blender is Python 2.5, I thought I would point out that the CmakeLists.txt files still have Python 2.4 as the python version and consequently still causes builds to use Python 
2.4.&nbsp; Maybe someone is on to this already, but I&#39;ll point out the two files&nbsp;that need to be corrected and the corrections needed:</div>
<div>&nbsp;</div>
<div>blender/CMakeLists.txt under&nbsp;If(Win32) needs:</div>
<div>&nbsp;</div>
<div>&nbsp; SET(PYTHON ${LIBDIR}/python)<br>&nbsp; SET(PYTHON_VERSION 2.5)<br>&nbsp; SET(PYTHON_INC &quot;${PYTHON}/include/python${PYTHON_VERSION}&quot;)<br>&nbsp; SET(PYTHON_BINARY python)<br>&nbsp; SET(PYTHON_LIB python25)<br>&nbsp; SET(PYTHON_LIBPATH ${PYTHON}/lib)
</div>
<div>&nbsp;</div>
<div>blender/source/creator/CMakeLists.txt under&nbsp;If(Win32) need:</div>
<div>&nbsp;</div>
<div>&nbsp;&nbsp;&nbsp; COMMAND if $\(ConfigurationName\)==Debug copy /Y \&quot;${WIN_LIBDIR}\\python\\lib\\python25_D.dll\&quot; \&quot;$\(TargetDir\)\\\&quot;<br>&nbsp;&nbsp;&nbsp;&nbsp;COMMAND if NOT $\(ConfigurationName\)==Debug copy /Y \&quot;${WIN_LIBDIR}\\python\\lib\\python25.dll\&quot; \&quot;$\(TargetDir\)\\\&quot;
<br><br>Eugene</div>


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