[Bf-committers] VSE devs?
Ton Roosendaal
ton at blender.org
Tue Apr 18 20:44:43 CEST 2017
Hi Olly,
Any chance you can hangout with us in irc.freenode.net #blendercoders a bit?
We really need VSE development time, sometimes it works nicer if we can talk to you a bit.
You already have a nice set of patches, time to give it attention.
https://developer.blender.org/differential/query/ayDUZOd0Sga9/#R
-Ton-
--------------------------------------------------------
Ton Roosendaal - ton at blender.org - www.blender.org
Chairman Blender Foundation, Director Blender Institute
Entrepotdok 57A, 1018 AD, Amsterdam, the Netherlands
> On 03 Mar 2017, at 18:03, OllyFunkster <blender at funkster.org> wrote:
>
> Thanks for the comments all. I had been only dimly aware of the
> module owners list, I think I probably saw it once when getting started
> with Blender. I'm not sure if I would be a suitable candidate for VSE
> ownership as the time I can spend on development is pretty variable
> (though I usually have time to look at bug reports), but maybe something
> is better than nothing! Anyway, no matter for right now.
>
> I totally understand the main focus being on 2.8 - if people have
> time to review patches then great, but it's hardly a major problem for
> me. I already have the fixes I need after all! As long as I'm getting
> the steps in the right order.
>
> I think in the coming weeks I'll try to get some builds out there
> with all my patches in so that more people can play with them without
> having to build from source. Also I will try to further my knowledge for
> the long-term VSE development as mentioned by Troy - I'm not much of a
> filmmaker but my brother is, so I plan to go and hassle him for a tour
> of his editing system!
>
> All the best,
> --
> Olly
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