[Bf-committers] Proposal: Up blender requirements to OpenGL 2.1
brita
britalmeida at gmail.com
Wed Jan 21 14:23:03 CET 2015
Upgrading the minimum to 2.1 does not mean that Blender does not use higher
OpenGL features.
It can always query for the ogl version and use the available features,
resulting, for example, in more performance.
There is no need of a separate build.
The question is if versions older than 2.1 can be dropped in order for
developers not having to loose their time coding fallback methods for
(very!) older versions.
Or.. if there is a valid reason for a considerable number of people to use
<2.1, to need to keep using it, and not being able to upgrade, and to need
the latest Blender. which seems far fetched
Another question is if with this bump Blender can move out of the fixed
function pipeline. Psy-fy ?
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