[Bf-committers] Input Method Editor Patch (D765)

裴雪柯 yuzukyo at gmail.com
Wed Dec 3 19:46:28 CET 2014


Hi Julian
If there has options, our community  will choose first one as you said.
Don't worry about sideeffect with the patch,It's just change minor GHOST
code ,and GHOST are not all of blender fuctions.
And there haven't any evidence to show that with the patch- crashes and
bugs are more and more. Because users still use the first version of IME
blender which T.K. compiled at work,and It's stable enough.

But if Blender coder team have some big plan for GHOST or more i18n stuff
need be done before this path, I think we can wait for that reason.
And there still some barrier for users who are not learnt English but still
love Blender and CG:like UI word's  polyseme, or font select problems. some
is usablity and some is function missing.If these problem are not solved,It
can't be the first choice software in China. Though some member company of
Blender asian community use Blender to  produce  some  commercial works :
https://www.youtube.com/playlist?list=PLTzp7ViZpSRwb1GRY-gx-Hr60rYpxPkaT
.But the pipeline is mixed with AE or something else,pure Blender pipeline
are not comes, because in China Blender vs. piracy CG software. Teams
choose software for their works are not cost but popular,if IME support in
Blender we can make Blender and opensource software through pure
Localization software education and so on.

we have our own bug report mechanism, users find bug and report it in
localization bugtracker:
http://bbs.blendercn.org/forum.php?mod=forumdisplay&fid=65  then leon
distiguish real bug and report in Blender's bugtracker. so don't worry the
Blender with IME will cause bug report flows. we can handle it.

So,above is some thought of spread and support Blender spread in Asian
areas.
No matter what the code team decide to the patch,we are glad and
appreciate  that code team and Blender Foundation care about users from
Asian.
Thanks a lot!

P.S. we have an announcement system that  can push  information to
thousands people immediately, we can test not just IME but other functions
every time with one hundred  people  same time if needed.

2014-12-03 22:44 GMT+08:00 Julian Eisel <julian_eisel at web.de>:

> Hey all,
>
> It's time to make a decision on how to proceed with the Input Method
> Editor patch (D765) by Dun Liang (randon) on which I was assigned to as
> main reviewer.
> To tell you right away: I wouldn't suggest a merge at the current state of
> the patch. The patch has never been finished, as randon didn't had the time
> to do so. I was aware of that from day one of the review process, so plan
> was to finish it during the review. I managed to implement most of the open
> todos, but more and more new ones appeared on the road. As proposed in the
> last meeting, we could ignore some of the minor ones (mainly code wise) in
> favor of our Asian community, but I'm mainly worried about some glitches of
> the patch, that may not be visible at a first glance, but that do exist
> (crashes, Text Editor and Console sharing IME input, broken cursor drawing
> while text editing, ...), making the IME implementation pretty unstable or
> even useless in some cases. These glitches were already existent in the
> original patch and were not produced during review. Also support for text
> objects is only partly finished (my plan was to leave this out for the
> initial merge). So to put it in a nutshell: There is still quite a lot work
> needed until the patch is acceptable (IMHO).
> It looks like we have a few options now:
>  * Accept the patch and consider it as a WIP (editing with disabled IME
> seems to work fine - no potential bugs found so far)
>  * Only merge IME support for Text Buttons (quite stable) and postpone the
> rest for 2.74 (support for Console, Text Editor, text objects)
>  * Postpone entire merge for 2.74 (we/I could still provide regulary
> updated builds until that happens)
>
>
> My appologizes that this comes up so late, I should've realized this
> earlier, but until yesterday, I thought it would be possible to fix the
> glitches in time. The thing is, some of them appeared just the last two
> days.
>
> I'd also like to mention, that I don't want to blame randon here, who
> already did an impressive job on this! I would be happy if you were able to
> continue the work on the patch, you can count on my support. I can do it if
> not, as I really see the importance of this for our Asian friends.
>
>
> A bit frustrated but still optimistic
> - Julian (Severin) -
>
> P.S.: Thanks to the - as I heard almost 50 - people from the Asian
> community who tested the patch and gave feedback, especially to Xueke Pei
> and Tamito Kajiyama! I really appreciate every user feedback!
> _______________________________________________
> Bf-committers mailing list
> Bf-committers at blender.org
> http://lists.blender.org/mailman/listinfo/bf-committers
>


-kidux-
--------------------------------------
裴雪柯 www.blendercn.org


More information about the Bf-committers mailing list