[Bf-committers] Windows XP and the future of Blender
Ton Roosendaal
ton at blender.org
Sun May 19 12:22:00 CEST 2013
Hi,
Here's the last month of Windows visitors for blender.org:
http://www.blender.org/bf/Browser_OS_Analytics.pdf
One million visits, 70% win7, 14% XP still.
-Ton-
--------------------------------------------------------
Ton Roosendaal - ton at blender.org - www.blender.org
Chairman Blender Foundation - Producer Blender Institute
Entrepotdok 57A - 1018AD Amsterdam - The Netherlands
On 19 May, 2013, at 3:07, bjornmose wrote:
> Well our statistics on world wide professionals ( using scientific
> measuring software ) says:
>
> 10% win7, 50% win XP, very few vista the remains even older :)
> and we do full support down to W2k. ( to Daniel .. including Europe ,
> USA and former UDSSR )
> How stupid is that to keep customers satisfied?
>
> Dropping Win8 support is no option, though i hope it will be like
> ignoring 'vista' for good.
> Says the next Win8 (X point anything internally ) will be as nice as Win
> 7 was .. plus providing some nice new features.
> Please no OS religions here, but fencing out XP users is suicide.
>
> Am 17.05.2013 21:38, schrieb Damir Prebeg:
>> My advance apologies for this... After a few days of painful experience I
>> would strongly recommend dropping of Win8 support.
>>
>>
>> On 17 May 2013 17:26, Daniel Genrich <daniel.genrich at gmx.net> wrote:
>>
>>> +1 for that.
>>>
>>> Dropping Win XP would be too soon since many people from south america
>>> and africa are still using Win XP.
>>>
>>> Daniel
>>>
>>>
>>> Am 17.05.2013 15:25, schrieb Thomas Dinges:
>>>> Hi,
>>>> if we do that, we could only build 2 builds.
>>>>
>>>> 32 bit: Compile with vc2008 for Windows XP and above
>>>> 64 bit: Compile with vc2012 for Vista x64 and above
>>>>
>>>> We don't need x64 build for Windows XP, XP x64 is maybe used by 0.1%.
>>>>
>>>> This way all OS / bit configs would be served, and we don't have big
>>>> overhead.
>>>>
>>>> Thomas
>>>>
>>>> Am 17.05.2013 15:14, schrieb Sergey Sharybin:
>>>>> Also, we could do some "gradual" drop: meaning if vc2012's builds would
>>> not
>>>>> be able to run on XP, we could compile two versions of blender -- one
>>> with
>>>>> msvc2008 and other one with msvc2012. We did quite the same thing with
>>>>> linux builds as well (building it against different libc version using
>>>>> older and newer gcc versions).
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