[Bf-committers] [Bf-blender-cvs] SVN commit: /data/svn/bf-blender [46478] trunk/blender/source/blender/ editors/render/render_shading.c: fix: #31374 Wrong/ Missleading hint texts in material assignment.
Gaia
gaia.clary at machinimatrix.org
Wed May 9 21:26:11 CEST 2012
Hi.
Sorry, i was not aware of this.
So what about this:
Assign active material to selection
Select by active material
Deselect by active material
however i have some questions:
- What does a material assignment to a curve do ?
- can i assign multiple materials to curves/text/nurbs ?
Gaia
On 09.05.2012 21:03, Campbell Barton wrote:
> Don't think this is right, this operator applies to selected curves,
> nurbs, 3d text too.
>
> When being more general in these cases suggest to replace `faces` with
> `geometry`.
>
> On Wed, May 9, 2012 at 7:14 PM, Gaia Clary<gaia.clary at machinimatrix.org> wrote:
>> Revision: 46478
>> http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=46478
>> Author: gaiaclary
>> Date: 2012-05-09 17:14:16 +0000 (Wed, 09 May 2012)
>> Log Message:
>> -----------
>> fix: #31374 Wrong/Missleading hint texts in material assignment.
>>
>> Modified Paths:
>> --------------
>> trunk/blender/source/blender/editors/render/render_shading.c
>>
>> Modified: trunk/blender/source/blender/editors/render/render_shading.c
>> ===================================================================
>> --- trunk/blender/source/blender/editors/render/render_shading.c 2012-05-09 16:43:09 UTC (rev 46477)
>> +++ trunk/blender/source/blender/editors/render/render_shading.c 2012-05-09 17:14:16 UTC (rev 46478)
>> @@ -208,7 +208,7 @@
>> /* identifiers */
>> ot->name = "Assign Material Slot";
>> ot->idname = "OBJECT_OT_material_slot_assign";
>> - ot->description = "Assign the material in the selected material slot to the selected vertices";
>> + ot->description = "Assign active material to selected faces";
>>
>> /* api callbacks */
>> ot->exec = material_slot_assign_exec;
>> @@ -292,7 +292,7 @@
>> /* identifiers */
>> ot->name = "Select Material Slot";
>> ot->idname = "OBJECT_OT_material_slot_select";
>> - ot->description = "Select vertices assigned to the selected material slot";
>> + ot->description = "Select all faces with active material";
>>
>> /* api callbacks */
>> ot->exec = material_slot_select_exec;
>> @@ -311,7 +311,7 @@
>> /* identifiers */
>> ot->name = "Deselect Material Slot";
>> ot->idname = "OBJECT_OT_material_slot_deselect";
>> - ot->description = "Deselect vertices assigned to the selected material slot";
>> + ot->description = "Deselect all faces with active material";
>>
>> /* api callbacks */
>> ot->exec = material_slot_deselect_exec;
>>
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>
>
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