[Bf-committers] Blender irc meeting minutes, 22 april 2012
y-fujii at mimosa-pudica.net
Mon Apr 23 09:14:49 CEST 2012
Yes. Freestyle has the similar purpose to my modifier's.
However, their approach are very different and thus they have
For example, my modifier has better consistency with fog, DoF and
transparency, Freestyle can generate more flexible style lines such as
handwritten-like (My modifier will be able to control the line
properties with the vertex weight values, but less flexible than
On Mon, Apr 23, 2012 at 3:07 PM, Nicholas Rishel <rishel.nick at gmail.com> wrote:
> I believe your modifier is more similar to the Freestyle render engine
> project: http://freestyleintegration.wordpress.com/
> I believe Howard's modifier is meant as a way to generate geometry along
> existing edges and vertices as though it were wire frame.
> On Mon, Apr 23, 2012 at 1:48 AM, Yasuhiro Fujii
> <y-fujii at mimosa-pudica.net>wrote:
>> I'm also working on the new modifier to render lines similar to Howard
>> The main purpose of my modifier is to render cartoon-like
>> (edge|border|silhouette) lines.
>> Does Howard Trickey's modifier have the same goals?
>> On Mon, Apr 23, 2012 at 12:09 AM, Ton Roosendaal <ton at blender.org> wrote:
>> > Hi all,
>> > 1) Blender 2.63 Release Candidate
>> > - Testing is in progress still, a bit more testing is always good.
>> Campbell Barton reports that the showstoppers in BMesh were handled now.
>> > - Release log in progress:
>> > http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.63
>> > - Todo for everyone: docs, docs docs!
>> > - Pablo Vazquez will migrate this to wiki: (with permission of author)
>> > - Brecht van Lommel updates the cycles doc in wiki
>> > - Thomas Dinges will help with the download page on blender.org, and
>> will try to find time to move release page to blender.org as well.
>> Brecht/Sergey are backup for this.
>> > - Release Ahoy might happen this wednesday!
>> > 2) Other projects
>> > - Antonis Ryakiotakis proposes to add ming64 support for building
>> Blender, he will maintain that.
>> > - Sergey Sharybin worked on a more advanced keying node; with better
>> color formulas and sampling, and optional marker/tracker support for
>> advanced gradient detection.
>> > - Howard Trickey shows his new modifier to render wireframes:
>> > http://halley.cc/paste/outline-modifier-tests-1.png
>> > - lukas Toenne did node work; frame node, node edit features (coloring)
>> > http://wiki.blender.org/index.php/User:Phonybone/FrameUpgrade
>> > http://www.pasteall.org/31131/diff
>> > - Ton Roosendaal mentions an urgent need for a new web team. Will do
>> call soon. In the meantime he proposes to add a new header to the existing
>> site, like http://thewooddesign.com/blender/samplehome/ (but with less
>> nervous transitions :).
>> > 3) Google Summer of Code
>> > Tomorrow students will get contacted by Google about their proposals! We
>> then will present the names on this list and make a new exciting salad bowl
>> or so :)
>> > Thanks,
>> > -Ton-
>> > ------------------------------------------------------------------------
>> > Ton Roosendaal Blender Foundation ton at blender.org www.blender.org
>> > Blender Institute Entrepotdok 57A 1018AD Amsterdam The Netherlands
>> > _______________________________________________
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