[Bf-committers] Improving Blender's keymap: a proposal
minov.eug at gmail.com
Fri Apr 6 15:52:15 CEST 2012
By the way. I have one most used command I use in edit mode.
I wanted to propose to create a hot key by default for "Limit selection to
visible" button, that
lay right aside the (vert/edge/face) buttons.
Usually I bind it to "Q" key and I use that function very often
when I edit meshes, and I think other people do too.
Also +1 for all the principles! :)
On Fri, Apr 6, 2012 at 3:12 PM, Knapp <magick.crow at gmail.com> wrote:
> A basic idea is to find what is used most often and then make those
> keys the most easy to type, remembering the rule of one hand on the
> mouse at all times.
> Finding the most used commands might be done by writing a recorder
> that is mode aware and then letting a large group of pros/advanced
> users use it. Once you get the data then you have a great starting
> place when it comes to deciding what is important and often used VS
> commands that are almost never used.
> Also keys with mnemonics are good. G=Grab etc.
> Really odd commands that are seldom used with hotkeys like
> alt-ctrl-shift B, are almost useless. You forget them, if you even do
> know when and why to use them.
> Douglas E Knapp
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