[Bf-committers] Blender developer IRC meeting notes, September 4, 2011

Ton Roosendaal ton at blender.org
Sun Sep 4 18:14:34 CEST 2011


Hi all,

Here's a summary of today's topics:

1) Blender 2.60 targets

- Lukas Toenne: particle 2010 can get in this week. Merging will be  
not easy, due to code that moved in branch.

- Benoit Bolsee and Dalai Felinto conform that the "Recast Detour"  
branch (2010 GSoC project, BGE navigation maps) is ready to be  
applied. Gets added as 2.60 target.
http://wiki.blender.org/index.php/User:Nicks/Gsoc2010/Docs

- Morten Mikkelsen has patch to stop using inverted bump normals  
(Blender renders bump inverted because face/vertex normals point  
inside in render). Ton has it on hold for fixing up, to ensure correct  
version patching happens, also when using trunk and 2.59 mixed.

- Dalai: Moving properties from "texface" to Material is target for  
2.60 too.

- Campbell Barton will finalize review of VertexGroup modifiers this  
week

- UI translation branch: has some usability issues still. It uses an  
environment variable, which requires Blender restart to work. The code  
itself hasn't been checked yet. The Win64 version doesn't work.
Sergey Sharybin will do code review and help out. We give it a week  
for final OK. Hopefully branch developer Xiao can be around in irc to  
assist this week?

- Ocean sim branch: Matt Ebb noticed pending todos here, he advised to  
wait with it.

2) Blender 2.60, other projects

- Alexander Kuznetsov works on proper UTF8-UTF16 support for Windows.  
This will fix writing or reading file paths (or selecting via file  
browser). Text editing of UTF is another topic.

- Dalai: question on Carbon support for Apple Ghost library... Cocoa's  
Python support fails for tkinter. Jens Verwiebe suggests to drop  
Carbon for 2.60, but code will not be removed for it yet. Dalai keeps  
in touch with Jens about it.

- Ton: does a call for developer, we need proper (OS level) rawkey  
support in Ghost library, to ensure proper system-controlled mapping  
of non-US keyboards for shortcuts in Blender.

- Campbell proposes to remove Irix as build target; we agree we need  
someone to maintain it at least! Solaris... same issue.

3) Other projects

- Discussion went on about FFmpeg instability in Windows 64 bits.  
Unconfirmed what's the reason for it, it relates to playing video and  
WAV sound files.

- BMesh: the team happily continues work on it, Howard, Ender &  
Campbell are busy. There's a designated bug tracker open for BMesh  
issues:
http://projects.blender.org/tracker/?atid=516&group_id=9&func=browse

- Ton updates on status of development fund:
http://www.blender.org/blenderorg/blender-foundation/development-fund/
Proposals/ideas for new funded projects are open!

- Question: how do we ensure Developers with Fund support complete  
targets? Suggestion: just do the (last) payment when they complete it.

-Ton-

------------------------------------------------------------------------
Ton Roosendaal  Blender Foundation   ton at blender.org    www.blender.org
Blender Institute   Entrepotdok 57A  1018AD Amsterdam   The Netherlands



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