[Bf-committers] 2.60 OSX
mats.holmberg at 2me.fi
Thu Oct 20 07:18:43 CEST 2011
It's dodgy still. It's best to try different setting and see what works best (or least bad, that is).
On my Mac Pro, at best, Blender smoke sim utilizes 6-7 % of my cpu. That's with 16 threads (8 real, 8 virtual cores). Fluids are the same.
I don't see any change, no matter what I put in the set_simulation_threads app. In fact, for some reason even setting the environment variable OMP_NUM_THREADS doesn't seem to work anymore.
I still use my dual core Macbook Pro for all sims, it's about ten times faster than my 8-core desktop machine!
On Oct 20, 2011, at 12:06 AM, Tobias Kummer wrote:
> Hey there!
> What am I supposed to put in the set_simulation_threads.app? Number of
> real cores? Or including Hyperthreading?
> Cheers & congrats for the release,
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> Bf-committers at blender.org
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