[Bf-committers] Smooth shading could be better (compared to C4D)

Tom M letterrip at gmail.com
Thu Jun 16 22:54:05 CEST 2011


would be good to provide a few screenshots so people can see what
blender does and what you would like it to do.

LetterRip

On Thu, Jun 16, 2011 at 12:16 PM, Andreas Galster
<andreas_galster at hotmail.de> wrote:
>
> Today I received a model as an .obj file from Cinema4D to continue working on it, while my workmate is on vacation. It turned out that the smooth shading in Blender highlights/shows shading artifacts due to toplogy (like poles) a lot more than Cinema4D does.
> Also beveled edges and corners are displayed a lot smoother in C4D. Maybe someone can look into this?
>
> Kind regards,
> Andreas Galster
>
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