[Bf-committers] For interested fluid coders

Xavier Thomas xavier.thomas.1980 at gmail.com
Tue Jul 19 13:50:33 CEST 2011


Render unto Caesar the things that are Caesar's: The render technique seems
to come from Nvidia. Andrew Young did an implementation of it.

2011/7/19 Xavier Thomas <xavier.thomas.1980 at gmail.com>

> The screen space rendering technique seems to be Andrew Young's one and
> used by Ian Johnson (Enja) in his Blender OpenCL particles code
>
> http://enja.org
> http://andrewfsu.blogspot.com/
>
> http://www.geeks3d.com/20100809/siggraph-2010-screen-space-fluid-rendering-for-games/
>
>
>
> 2011/7/19 Αντώνης Ρυακιωτάκης <kalast at gmail.com>
> >
> >
> http://developer.nvidia.com/content/fluid-simulation-alice-madness-returns
> > _______________________________________________
> > Bf-committers mailing list
> > Bf-committers at blender.org
> > http://lists.blender.org/mailman/listinfo/bf-committers
>
>


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