[Bf-committers] Default Extrude Operator
Daniel Salazar - 3Developer.com
zanqdo at gmail.com
Sun Jul 3 03:58:02 CEST 2011
Default extrude operator does some craziness when dealing with edges
as seen on this video
http://www.youtube.com/watch?v=5AzRpFfWR6k
Let me change it from:
view3d.edit_mesh_extrude_move_normal
to:
view3d.edit_mesh_extrude_individual_move
The latter operator does a *global* transform on edges and a nice
normal transform on faces. I strongly believe this is best since for
faces I agree it's nice to extrude along normal.. just not on edges
what do you say?
Daniel Salazar
3Developer.com
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