[Bf-committers] Release done, next steps!
Ton Roosendaal
ton at blender.org
Thu Jan 6 20:04:08 CET 2011
Hi everyone,
Thanks for the builds! Looks like we got a good one here :)
The bug tracker is still nice low, so we can move on to the pending
todo items. We should also try to get our patch tracker clean, to have
compliant patches applied, and the rest at least categorized and
shortly reviewed. We also need several im/exporters brought back still.
To me it seems current svn is already quite stable, a next release -
provided todo got cleaned up - can definitely be out of beta then.
Short term roadmap prediction:
- March: 2.57 release (with at least a week an RC for test)
Being our 'first' 2.5 official release, it could align with a make-
over of blender.org!
- April/May: 2.58 as final for the 2.5 project (based on 2.57 feedback?)
In May we then can move svn to 2.60, and start merging it with at the
urgent waiting branches;
- render branch (sintel)
- bmesh (how's it going?)
- GSoC projects, like rigid body anim
During the next months the branch devs can report here on how stable
migrations are, to make a planning that doesn't break 2.6 immediately,
but do this in smaller steps and releases.
I then would also like to start the recode for our shader system (in
branch at first)
And will have to wrap up the python api, especially for UI customizing
and render api.
Exciting times ahead,
-Ton-
------------------------------------------------------------------------
Ton Roosendaal Blender Foundation ton at blender.org www.blender.org
Blender Institute Entrepotdok 57A 1018AD Amsterdam The Netherlands
More information about the Bf-committers
mailing list