[Bf-committers] New WeightVGroup Modifier
Bastien Montagne
montagne29 at wanadoo.fr
Fri Feb 25 14:30:55 CET 2011
> As far as i could see and read it uses the distance to the origin of the
> target. Which is pretty fine for your Dynamic Subsurf task. But for only
> mesh weights, i would really appreciate if it could use the (shortest)
> distance to another mesh. That would give this modifier a whole lot more
> possible usages. (Something similar to bone heat weights)
Correct!
And yes, using the shortest distance to another mesh is a good idea – I
think I’ll try to implement it next week, it shouldn’t be too hard :)
> Just for curiosity: Does it change the weights of the affected group
> permanent or on the fly?
No, the change is on the fly (ie the original vg is not modified, the
modifier does a CDDM_copy of the given derived mesh and modifies that
copied data layer). So the change is only available for modifers below
in the stack.
Bastien
More information about the Bf-committers
mailing list