[Bf-committers] cycle todo list
Ton Roosendaal
ton at blender.org
Fri Apr 29 19:01:54 CEST 2011
Hi,
Brecht designed the system to be transparent for openCL, CUDA and CPU
usage.
OpenCL needs a bit more work, but will be a target to solve asap. :)
-Ton-
------------------------------------------------------------------------
Ton Roosendaal Blender Foundation ton at blender.org www.blender.org
Blender Institute Entrepotdok 57A 1018AD Amsterdam The Netherlands
On 29 Apr, 2011, at 11:49, Aurel W. wrote:
> Hi,
>
> before taking this too much off the ground, wouldn't it be better to
> just stick to OpenCL right from the beginning?
>
> I think if this is too much tightened to CUDA from the beginning, we
> won't see an OpenCL port afterwards.
>
> I haven't looked at the architecture of cycles yet and to which degree
> it's implemented in CUDA, but when it is more, than just a simple
> raytracing core, as it's done now in luxrender, it would be painful to
> get OpenCL porting, after a lot of functionality is implemented.
>
> aurel
>
> On 28 April 2011 22:55, Dan Eicher <dan at trollwerks.org> wrote:
>> Also...
>>
>> This boost-1.44 patch breaks the compile:
>>
>> https://svn.boost.org/trac/boost/changeset/62245/trunk/boost/detail/sp_typeinfo.hpp
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